Rogue Heroes Ruins Of Tasos Free Download

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Rogue Heroes Ruins Of Tasos Free Download GAMESPACK.NET


Rogue Heroes Ruins Of Tasos Free Download GAMESPACK.NET If you’ve ever wondered what The Legend of Zelda: A Link to the Past would be like if you added a bunch of modern roguelite elements, randomly generated its dungeons and threw local and online four player co-op into the mix, well, wonder no longer, as Heliocentric Studios’ Rogue Heroes: Ruins of Tasos is pretty much exactly that. Here is a delightful top-down dungeon-crawler that makes no secret of its biggest influences, taking the wonderfully addictive gameplay loops and instantly recognisable graphical stylings of Nintendo’s 1991 classic, adding a bunch of its own tweaks and tricks and delivering a proper indie treat in the process. The land of Tasos, so the story goes, was once ravaged by a hundred year war against evil titans which was brought to an end when its goddesses sacrificed their powers in order to lock these enormous enemies away in four great big dungeons. As time has passed the magic seals holding the titans in their lairs have begun to come undone and so the weakened goddesses have returned, making a desperate plea for warriors to step forth, delve into the depths of Tasos’ underworld, and defeat its festering evil once and for all.TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)

Rogue Heroes Ruins Of Tasos Free Download GAMESPACK.NET

Rogue Heroes Ruins Of Tasos Free Download GAMESPACK.NET

The comparisons to A Link to the Past are easy to make from the get-go here as your little adventurer begins their journey tucked up in bed in their tiny wooden home before quickly being ushered – sword and shield in hand – towards the game’s first labyrinthian dungeon and a face-off with its enormous crab-like titan boss. Zelda fans who love nothing more than to chuck porcelain pots and shrubbery around as they rudely trash NPC homes and gardens for treasure and health items will be in their element here, and the controls will be instantly familiar to anyone who’s ever zapped a (hopefully River) Zora, throttled a Tektite or battered a Buzz Blob. The overworld of Tasos is also hugely reminiscent of old-school Hyrule and it’s equally well-designed to boot, with progress towards each of its four main dungeon challenges cleverly gated off behind broken bridges, wooden blockades and great big ruddy boulders that will require your ever-expanding arsenal of weapons and gadgets to bypass. Indeed, one of Rogue Heroes: Ruins of Tasos’ main strengths is Heliocentric Studios’ decision to have you spend so much of your time exploring this game’s delightful swamps, forests, villages, cemeteries.

4-Play Rogue-lite Adventure.

So on rather than simply flinging you endlessly into its underground challenges, as so many other roguelites tend to do. You get to take a breather here, change up the pace a bit and just wander around, talk to village folk or maybe even just grab a seat and have sit down for a while. There are lots of quirky little side quests to complete in the downtime between dungeons too; you might help a ghost rescue his family from a mausoleum, for example, search for a villager’s shipwrecked husband or rescue a bunch of Croakers from captivity in exchange for the ability to ride around in their mouths in order to navigate the world’s deadly mud lakes. Rogue Heroes: Ruins of Tasos places the player on a fantasy journey of progression, puzzle-solving, and adventure; a jaunt that is clearly inspired by older entries in The Legend of Zelda series, like A Link to the Past. You pick up a boomerang, a magic wand, a grappling hook, and all the other dungeon-crawling essentials. You work your way through flames, swamps, and icy peaks. But you also build up a powerful character. The result is a pleasant journey that’s a snug sweater in winter weather, but there are a few frayed threads.Fall of Porcupine Prologue Switch NSP

Rogue Heroes Ruins Of Tasos Free Download GAMESPACK.NET

Rogue Heroes Ruins Of Tasos Free Download GAMESPACK.NET

You can take on the trek with up to three other players, which is a nice option, but ultimately a chaotic diversion from the more streamlined single-player affair. As you work your way through the quest-filled overworld and procedurally generated dungeon confines, death is sure to happen. Other roguelikes might offer small boons, but make no mistake, Rogue Heroes essentially rewards the player with experience points that can be spent after each run for substantial, permanent upgrades. As you build up your town from nothing, you create various buildings to increase your health, mana, sword perks, stamina, item powers, and more. The upgrade system is varied enough to spread your points around across multiple facets and gives incredible power boosts over time – you never struggle to get more powerful to take on any given encounter, even if you want to “face tank” it. This is both a blessing and a curse, as your potent upgrades strip some of the weight out of the final quarter of the game. Early-game tuning seems to be right on par with what could be considered an adventure, while the later boss encounters are a bit anticlimactic in nature as you explode them with a hyper-critical, max-damage sword.

Classic Weapons.

That said, the big lean-in on comfort is right in line with what makes Rogue Heroes a special game. While all the systems are quite shallow, it’s quite pleasant to build up a village from scratch, complete with friendly NPCs, fishing, and farming. It’s a soothing little pixel paradise that you can call your own, and it seems perfect for a cold winter’s day with a cup of cocoa by your side. The world, with its little baby slimes and scattered secrets, conjures up wafts of nostalgia from my old-school Zelda-playing days. If you don’t harbor those enchanted memories, that’s alright too – it’s a welcoming and warm place to be, even if it is filled with monsters and dungeons. Rogue Heroes is honestly a bit of an open book. It’s up to you to carve your own legacy in the world. There are some general goals you can focus on, such as taking on one of the game’s procedurally-generated dungeons. You can also spend your time focused on building the main hub area, populating it with citizens, building a farm and customising your own home. You can even spend your time fishing if that’s the kind of thing you’re into. This open-world is backed up by one of the most rewarding gameplay loops I’ve experienced in a long time.Commandos 3 HD Remaster Switch NSP

Rogue Heroes Ruins Of Tasos Free Download GAMESPACK.NET

Rogue Heroes Ruins Of Tasos Free Download GAMESPACK.NET

Building up the village at the centre of Tasos requires a specific type of currency called gems. These gems can only be found in the procedurally generated dungeons, and with each visit to the dungeon your character can subsequently spend these gems building and upgrading the village. By building the village up, you can add the likes of a blacksmith or a gym, which in turn enables you to upgrade your character. This gameplay loop is further enhanced by brilliant top-down Zelda-like combat. Much like Link in the original 2D outings, your character can swing their sword in eight different directions and use a shield to deflect incoming attacks. This is backed up by an arsenal of weapons and tools such as a bow and grappling hook. You can permanently unlock the tools as you go through the game, but you can find temporary versions of them within dungeons which expire upon death. Dungeons are designed around a procedurally-generated set of puzzles, room shapes and enemies. It’s surprisingly complex considering how many pieces have to fit together, and while you will start to see repetition upon repeated visits, the developers should be commended for just how much they’ve managed to fit into each one of the dungeons.

Tackle Procedural Dungeons.

Even when repetition started to set in many, many hours into the game, the basic gameplay loop and combat are so fun that I didn’t mind at all. Rogue Heroes is brutally difficult, to the point that many of your initial visits to a dungeon will end in quick death. With each returning visit you’ll be stronger and wiser, meaning you’ll last a little longer. I hate to make the dreaded comparison, but Rogue Heroes reminds me of the Souls series, at least in the way that death is ultimately a method of learning, and a vessel for self-improvement. Each of the main bosses are also a lesson in trial-and-error, as each one has distinctly different mechanics that you’ll need to learn to overcome. What makes Rogue Heroes unique is its four-player co-op gameplay. You can team up with three other heroes locally or online to take on the dungeons of Tasos together. Echoing The Legend of Zelda: Four Swords, playing Rogue Heroes with a group of friends is absolutely the best way to experience it and perfectly captures the essence of one of the most overlooked Zelda titles.

I feel Rogue Heroes only really shortcoming is the narrative. There was a real opportunity to build a fantastic story here, but instead the plot just takes a bit of a back step next to the gameplay. The team behind it could have done so much more with the premise, so it’s a real shame that this portion of the title was so underdeveloped in comparison. My only other complaint is that the climbing and movement when ascending stairs locks you in an animation for slightly too long, which often results in receiving damage from an enemy. Once players have conquered the main dungeons, it’s time to take on the infinite dungeon. An endless amalgamation of the previous dungeons which challenges heroes to see just how far they can descend into its depths. It’s a great way to extend replayability, and it also provides players with the opportunity to max out their characters. It also extends the viability of multiplayer, as groups of friends can tackle the infinite dungeon. There’s an expandable central hub area, Intori Village, that you’ll gradually build up from a couple of wooden shacks into a thriving little town complete with a blacksmith, various shops, labs and even a farm where you can plant and grow your very own food.

Rogue Heroes Ruins Of Tasos Free Download GAMESPACK.NET

Rogue Heroes Ruins Of Tasos Free Download GAMESPACK.NET

In order to create all of these outlets you’ll need to gather coins and gems from the game’s deadly dungeons, loot that you’ll keep upon death, and return to the town’s resident builder, Griff, who’ll happily whip you up whatever building you can afford in a frenzied blur of smoke and hammer bangs. All of these stores then feed directly into your abilities, allowing you to purchase and upgrade bows, bomb bags, health potions, boomerangs, magic wands, grappling hooks and every other gadget and tool you’ll need to survive and successfully navigate the entirety of Tasos. There’s a ton of bits and pieces to get to grips with here and every single one of them has its very own upgrade tree to spend your gems unlocking and powering up. Indeed, if we did have one slight niggle with the game, it’s that its plethora of skill trees can be a little confusing with perhaps a few too many places to pump your precious gems. You’ve got a selection of warrior classes to unlock with magic threads you’ll find littered around the world too, a fun little addition to proceedings even if the various types don’t particularly differ all that greatly in actual practice. Rogue Warrior

ADD ONS/PATCHES AND DLC’S: Rogue Heroes Ruins Of Tasos Bomber Class Pack

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