Chameneon Free Download

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Chameneon Free Download GAMESPACK.NET


Chameneon Free Download GAMESPACK.NET Run, jump and dodge! Chameneon is a 2D Runner with unique physics that create a great challenge! Switch the neon colors and surf your way to the end. A powerful virus has infected the Cyber Space and now is up to you to control a manual message called CHAMENEON. Collect the Neon Disks to show everyone who’s boss. With simple gameplay and tons of stages to go throgh, you will be tested to the limit!  Very cleanly made and polished game, however. My main complaints with the game are the chaotic nature of constantly switching lines, inverting gravity, changing direction, how the angle of slope you are on can radically alter the direction of your jump in strange non-intuitive ways. All of that paired with an extremely unhelpful and erratic player camera. The camera feels like it is never positioned in the correct spot to give you enough time to react to what is coming, always zooming in and out at innapropriate times, being centered in the wrong location, etc. Not a terrible game by any means though, I just couldn’t really get into it and after completing the first 20 levels had no interest in continuing. TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)

Chameneon Free Download GAMESPACK.NET

Chameneon Free Download GAMESPACK.NET

In the end I would recommend several dozen other platformers on steam over this. Though 1 in particular I would strongly recommend as a close alternative with a similar concept called “FutureGrind”. A fun platformer that can really test your skill. With 80 levels, each with 2 bonus goals to achieve, there’s more content here than expected. The switch colors mechanic is really fun, and there were some really cool level designs that utilize the color switching amazingly. Absolutely worth the 2 dollars! It’s a nice game with a cool 80s vibe, and a cute mascot. I’m amazed by the amount of devilishness the devs managed to put in those neon lines, as the puzzles always kept surprising me and making me wonder what else they can do with their initial toolbox. The levels are short and sweet, but you can end up doing a few retries in order to collect everything. While the camera did zoom in and out some times, it never bothered me enough to hinder my progress through the game. We dream of being as cool as Chameneon. Every move they make is soundtracked by pulsing EDM. Whenever they jump, they spin in multiple 360s, and always land on their feet.

Gameplay.

They grind handrails like Tony Hawk, but without the need for a skateboard, and they do all of it with their tongue hanging out, like a dog’s ears in a moving car. Chameneon – you’re a dude. It’s not just Chameneon the character who’s effortlessly cool. It’s Chameneon the game too. Chameneon may be a slice of budget gaming, but it’s got its collar up, shades on and toothpick in its mouth. The levels are minimalist and neon, but they’re crisp. It’s never unclear what’s going on, and as you tap away on the pad, changing lanes for little Chameneon to skate over, the effect can be like a pocket rave. Yeah, we’ve got a bit of a crush on Chameneon. At least from a presentation point of view, it’s far cooler than we could ever hope to be. Sigh. We should probably move from the style to the substance. Chameneon is an endless runner, but the type that does actually end. Your little lizard will continue to surf through the level regardless of anything you do, and your aim in each of the eighty levels and four worlds is to get them to the wall of static that represents the finishing line. While you can’t move Chameneon, what you can do is jump. 7 Days to Die

Chameneon Free Download GAMESPACK.NET

Chameneon Free Download GAMESPACK.NET

Chameneon will grind-rail, and you can tap A to send them leapfrogging over electric charges, enemies and gaps in the course. That’s very conventional for an endless runner, but Chameneon stops being conventional around that point. You see, the course can contort such that Chameneon is upside down, sideways and doing all sorts of loop-the-loops. But there is momentum at play, and the grindrails exert their own gravity. So, jump from a large rail-sphere and you might be yanked back down by gravity. But jump from one sphere to another, and the gravitational-pull will switch mid-leap. At first, it’s a mind-jumbler, but you get used to it. Soon, you’re using momentum to slingshot from one rail to another, or timing your leaps just before you return to a horizontal state, so that you’re skipping whole chunks of the level. Chameneon has its own rhythms and skills, and acclimatizing to them is the vast proportion of its opening hour. But Chameneon knows this, and turns the dial of difficulty incredibly slowly. As that dial begins to turn more emphatically, new ideas get thrown at you.

Music.

Early-ish, you gain the ability to turn off blue handrails and turn on pink handrails. It’s a switch that you can flick mid-jump, should you want to, or even while you are sliding on a given rail. You can use it to switch-track like a minecart, avoiding some upcoming electric sparks. You can remove an incoming wall. Or you can get artful, and start bypassing swathes of the level when used in combination with the gravity-jump. Those are the biggies, but Chameneon never really stops complimenting the base mechanics with others. Enemies start riding the same rails as you do. Other enemies float across the screen. Suddenly, timing becomes even more of an issue, as sliding down certain paths at certain times becomes untenable. You’ll need to take a different route. And throughout all of this, collectibles dangle temptingly from the end of grindrails. A floppy disk is the main collectible, the one that shows up on the level select screen, but there are also lightning bolts to collect in large quantities to fill an end-of-level battery. Land Of The Vikings

Chameneon Free Download GAMESPACK.NET

Chameneon Free Download GAMESPACK.NET

Cruelly, the number of deaths are also proudly presented at level-end, so you can be confronted with just how often you spiraled into the void. It isn’t unusual to get well into double figures. It is, all told, a generous, effective little package. Eighty levels is a lot, particularly when some levels had us bashing against a window for ten minutes or so. The presentation is stellar, and the music in particular had us standing up as we played, rather than sitting down. We couldn’t enjoy the vibe with our butt on a seat. When you consider that this arrives for the miniscule price of £3.29, it’s an absolute steal. There is a Columbo-like “one last thing”, though. Chameneon is nails-hard. It’s nails-hard in the sense that the levels have been constructed masochistically, with long, uninterrupted sequences of obstacles that will kill you repeatedly until you master the timing or find a cleaner way through. But it’s also nails-hard because there’s so much room for error in the momentum and gravity, and the way that one can overrule the other. You’re dealing with complicated physics on the fly, and that is an awful lot for a human mind to understand, let alone master. We’re not entirely sure whether Chameneon asks too much of a player.

Graphics.

There were times when we completed a level out of luck, rather than skill, as we skipped to the end thanks to a well-timed slingshot. Other times, we found our patience slipping away, as the only way to complete the level was to memorise a protracted sequence of jumps and switch-rails. We suspect that if you have little patience for repeating levels, then Chameneon may not be for you. If your reflexes are on the wane, it may not be for you either. Very generally, you will have to be brave, lucky and patient in various combinations to get the most of Chameneon, and that’s not something that everyone has in the quantities needed. Is Chameneon too demanding, too random? Perhaps. We’d put a vote in to change the level select, so that you could skip a particularly troublesome level, for example, or perhaps even dare to include a checkpoint system. But we’re sure that some Chameneon purists would argue the opposite. Chameneon is difficult. Cruelly so, perhaps, dabbling as it does with physics and relentless obstacles. But if you’re up for the challenge, there really is no other reason not to pick it up. For £3.29 you get one of the most stylish, pulse-quickening endless runners you’re ever likely to play.

At the beginning of the round each player receives a card that tells them if they are the Chameleon or hunting the Chameleon. Two dice are rolled and this gives everyone (except the Chameleon) the coordinates to a specific word on a Topic Card – this is the Secret Word for the round. Each Topic Card features 16 related words (e.g. countries, books, food, etc.) Each player must now say a word relating to the Secret Word. The Chameleon can only make an educated guess based on the 16 words in front of them. The Chameleon is designed by Rikki Tahta of Coup fame, and is a mashup of word games like Codenames and social deduction games like Spyfall. Impressively, The Chameleon manages to loan mechanics from these popular titles, while keeping it’s rule set simple enough to be accessible to almost anyone. Publisher Big Potato Games has put every effort into creating a polished experience, including lots of content in a striking box that certainly draws all eyes in its presence. A round of a game of The Chameleon‘s uses a set of ‘code cards’, a topic card, and a pair of dice. The round of starts with the code cards being shuffled and dealt out to each player, and someone rolling the dice. Players then look up the dice roll on their code cards, which points them to a word (one of 16) on the topic card.

Chameneon Free Download GAMESPACK.NET

Chameneon Free Download GAMESPACK.NET

This word is the ‘keyword’ for that round. Now here’s the catch – one of the players around the table is just miming checking their code card for co-ordinates and looking at the topic card for the word. That player is The Chameleon, and their code card simply says ‘You are The Chameleon‘ – no lookup table for them. After a moment of thinking time, each player gets to say one word. The goal of the word said, is to indicate to the other players that you know which word on the topic card is the keyword for this round. Of course, The Chameleon has no idea what the keyword is, and needs to think on their feet and say something that sounds about right. After each player has said their word, players vote for who they think was The Chameleon that round. There are two possible outcomes: either the voted player isn’t The Chameleon, in which case the true Chameleon successfully blended in, and wins. If The Chameleon was successfully caught, they are given a chance to guess the keyword. If they get it right, they still win (players gave away too much information about the word). If they are incorrect, all other players win. The game includes a scoring system (for playing multiple rounds). White Night Switch NSP

ADD ONS/PATCHES AND DLC’S: Chameneon

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