Yooka-laylee Free Download

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Yooka-laylee Free Download Free Download GAMESPACK.NET


Yooka-laylee Free Download Free Download GAMESPACK.NET When it’s at its best, Yooka-Laylee reminds me of why 3D platformers have been one of my favorite game genres for the past two decades. Its colorful worlds, vibrant and funny characters, and generally smart and entertaining level design often had me grinning as I remembered my times with games like its not-so-thinly-veiled inspiration, Banjo-Kazooie. But while I enjoyed my 15 hours in the world created by developer Playtonic, I was bummed to notice camera issues, some bland activities, and small number of worlds that keep Yooka-Laylee from reaching the heights of its predecessors. Like the iconic 3D platformers of the 64-bit era, Yooka-Laylee follows a very familiar and much-appreciated formula. You have your hub world, which acts as a sprawling maze that teaches you the basic mechanics before allowing you to really stretch your legs in a handful of huge, colorful stages. You explore the spaces, gather hundreds of different knick-knacks that can be used to purchase new abilities, discover new worlds, and unlock fun retro-arcade games that can be played locally with up to three other pals in a mode separate from the main campaign. I’m a big fan of the sheer amount and variety of abilities that the two characters you control simultaneously, Yooka and Laylee, amass over the course of the campaign. Their relationship is both cute and functionally similar to that of Banjo and Kazooie: Yooka is a heroic lizard who does most of the heavy lifting, while Laylee is a sarcastic bat with abilities like a sonar ray that unlocks invisible objects, and a brief invincibility barrier that act as support. TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)

Yooka-laylee Free Download Free Download GAMESPACK.NET

Yooka-laylee Free Download Free Download GAMESPACK.NET

Standard platforming stuff like double jumps, flight, and a ground pound are joined by some surprising new additions that I really appreciated. For example, Yooka can temporarily assume the properties of certain objects that you lick in environment — applying your tongue to honey, for instance, makes you sticky, allowing you to walk across slick surfaces. Powers like this make for some really interesting puzzles, especially when paired with other temporarily abilities like shooting out flaming projectiles. It was satisfying to come to a puzzle, experiment with the objects nearby, and eventually come to creative solution. The whole time, though, you have to wrestle against the fact that the controls and physics never feel quite as polished as the old-school Mario, Banjo, or Ratchet games. There were several times where I failed challenge, not because of a fault of my own, but because of slight collision, timing, and camera issues. That’s a problem, considering that platforming is the crux of everything you do here, including the exploration. While it’s never outright bad, there are moments when it becomes increasingly frustrating when it stacks with a camera that occasionally gets locked in geometry and actively fought back as I tried to get a better view of my surroundings and challenges. It’s not 1998 anymore, and the second a game’s camera becomes noticeable is when it becomes an issue. This happened to me a bit too often throughout my adventure.

Yooka-Laylee features five large worlds to explore, each with its own theme and challenges.

Camera aside, one of my main gripes with Yooka is that there are only five worlds to explore outside of the hub. That’s definitely a disappointment, especially when you factor in that one of the five is flat-out not good. The fourth, a sprawling casino, is disappointingly lifeless considering the gaudy source material. This place is flat, dull, and filled with banal, chance-based tasks like slot machines that grind the pace of the adventure to a halt if you don’t have awesome luck. Given that this world is 20% of the total game, it’s absolutely a letdown. Thankfully, the other four worlds each pull their weight, from Mayan ruins that sprawl out on a series of floating islands to an icy castle that’s home to a series of fun and surprising challenges that call back to early, lesser-known Rare games from the ‘80s. And while I’m definitely disappointed in the scant amount of worlds, I really love that each one can be expanded by spending some of the collectibles you find. I got a lot of satisfaction out of exploring a level, learning its intricacies, and collecting everything I could get my hands on, only to watch the entire thing double in size and offer up a whole new bunch of challenges. The constant cycle of exploring and gathering currency which can then be used to expand the levels, allowing you to explore and gather more is really satisfying, as is physically seeing a location change. For example, a locked castle in the ice world suddenly opens up, offering dozens of new and unexpected challenges. Ace Angler Fishing Spirits Switch XCI 

Yooka-laylee Free Download Free Download GAMESPACK.NET

Yooka-laylee Free Download Free Download GAMESPACK.NET

Each of the worlds is massive – easily bigger than any of the stages in the original Banjo – and apart from the casino, they’re crammed with interesting activities to engage with in exchange for doo-dads and knick-knacks. From minecart challenges that harken back to Donkey Kong Country to some fun and clever boss fights against giant enemies brimming with personality, each one forcing me to master a handful of Yooka’s abilities. That said, there are a handful of annoying tasks, particularly a handful of trivia challenges that take the quiz scene from the original Banjo Kazooie, which many (myself included) consider to be the worst part of that game, and double down on the frustration. Asking me the name of a minor NPC that I didn’t even know had a name, or what my current playtime is and giving me the option of three times that are very close together doesn’t make for a very entertaining quiz. (Source: I run a pub trivia night at a local bar.) Those few bad apples aside, the writing has the same British charm and wit that we’ve come to express from the ex-Rare developers. Meta-jokes about the genre’s past and Yooka-Laylee’s crowdfunding origins are in abundance, and the cast of talking critters throughout the worlds is diverse and memorable. A paranoid narcotics dealing snake named Trowzer sells your new abilities, while a depressed cloud named Nimbus is depressed because his wife left him for a typhoon. The Banjo series has always been known for an eclectic and iconic cast of characters, and Yooka-Laylee absolutely lives up to that pedigree.

Where players must use their skills and abilities to defeat a challenging foe

Speaking of living up to Rare’s legacy, Yooka-Laylee has really great soundtrack that 100% feels like it was recorded in the late ‘90s, which I mean in the best possible way. Coupled with all of the characters making the same weird kinds of noises that I’ve been imitating since the original Banjo, and Yooka-Laylee is a joy to the ears. Yooka-Laylee’s open-world setup allows you to enjoy the journey at your own pace. Being able to unlock further areas is far from taxing which lets gamers of all skill levels wander around wherever and whenever they wish. This makes for quite a pressure-free experience. Whereas most other games keep pushing you along a path in order to advance the plot, Yooka-Laylee merely involves collecting book pages (known as Pagies) in order to prevent the dastardly Capital B and his henchman Dr. Quack from ridding the world of its valuable literature. I don’t know what that bee and duck have against books but good thing Yooka and Laylee appreciate a good read. The amount of variety featured in Yooka-Laylee is its best feature. Aside from exploring enormously complex stages and picking up found collectibles, you’ll also come across many mini-games and areas that feature unique layouts. If you ever played an isometric adventure game (such as Lumo) then entering the ice castle will surely delight. You’ll learn additional abilities from Trowzer (a snake wearing pants) that expand the basic gameplay with fresh concepts such as being able to take on physical traits of objects. AColony 

Yooka-laylee Free Download Free Download GAMESPACK.NET

Yooka-laylee Free Download Free Download GAMESPACK.NET

Along the same lines, you can earn tonics that provide boosts from a talking vending machine. From getting transformed by a squid named Dr. Puzz to riding around in a mine cart named Kartos (the god of ore) to playing Rextro’s vast collection of arcade games, there’s so much to see and do. It all adds up to one varied and crazy adventure that remains exciting throughout. As I’ve already touched upon, Yooka-Laylee’s world is full of wacky characters. Each one is bursting with personality and many humorous lines. The pun-filled sense of humour may not be for everyone but it certainly put a smile on my face. I especially enjoyed running into Shovel Knight. The collectibles even have personality such as the adorable quills and the tricky ghost writers who each have distinct characteristics and methods of capturing. Each of the campaign’s five stages is full of characters and collectibles that make exploring every nook and cranny a treat. It’s fantastic to be able to play a 3D platformer for hours and not get bored once. Although you may not get bored, Yooka-Laylee can be annoying from time to time. Considering you learn many different abilities, you’d expect there to be a reference screen that you can utilize whenever you forget how to perform particular moves. However, there are no instructions or a controller layout screen so remembering how to control Yooka and Laylee can be quite frustrating. On top of this, there is no map. Sometimes, being able to progress involves visiting a specific room in the hub and performing a sequence of events that’s not intuitive at all.

The cute enemies and animations as well as the colorful level optics make the game extremely charming

Seeing as you have to traverse long distances in order to reach the various stages, these two factors make it extremely easy to get lost. Finally, I found that the shadows are a bit too dark which makes being able to see your surroundings a constant chore. I found myself having to squint while navigating through caves and the like while enemies that I was unaware of attacked me. These issues are exacerbated by the aforementioned very bad camera. It wasn’t uncommon for the camera to pull in uncomfortably close (and usually aim straight down at the floor) anytime I got just a little too close to a wall or a corridor was a bit too tight, which is the sort of nostalgia I could have done without. If Playtonic is trying to perfectly recreate an N64 game, then the awful camera angles are certainly part of that legacy. Another example of a 90s holdover is Yooka-Laylee’s lackluster combat. It’s not terrible, it’s just pointless. There are two main types of enemies you’ll be fighting: a pair of bouncing eyeballs that attach themselves to nearby objects, and a generic minion that changes appearance in each world but only ever takes one hit to kill—or two, if it’s wearing a hat. I could literally walk past the vast majority of them, but occasionally a few would get in the way and become a chore to clean-up with a basic spin attack, respawning liberally to make my efforts even more pointless. No attempt has been made to make combat interesting, and Laylee even says as much in a moment toward the end of the game. Acting Lessons 

Yooka-laylee Free Download Free Download GAMESPACK.NET

Yooka-laylee Free Download Free Download GAMESPACK.NET

But these legacy issues aren’t the only problems. Yooka-Laylee’s biggest failing comes in its level design: the five worlds feel hollow, lacking soul, despite some cute themes. Each is an open sandbox with a smattering of Pagie-rewarding challenges to complete or puzzles to solve. The game’s Steam page refers to them as playgrounds, which I think is a better name than ‘world,’ because they don’t feel fleshed out enough to be chunks of some real place. Yooka-Laylee also has a variety problem, often reusing tweaked versions of challenges and characters even if they have no relevance to the theme, ensuring the worlds don’t have unique identities of their own. There are multiple giant golf courses, lots of inexplicably floating minecart courses, and so many mind-numbing, god-awful quiz segments that even Laylee got sick of that shit. I was sick of it after a single quiz. And none of the quirky characters you meet feel like they have a place in the world. They’re just sprinkled around the map like Pagies—you won’t find Mumbo’s Hut built as part of the landscape, for example. The Capital Cashino world arguably has the strongest voice of its own, taking place in a giant casino full of games and gambling. Instead of Pagies, you get tokens that you can turn in for Pagies, ten-for-one. I was hopeful entering Capital Cashino that it would be a more thoughtful level, but tokens were earned almost entirely through tiny and unsatisfying minigames like Pachinko and slot machines.

There are at least half a dozen nearly identical slot machines scattered around the world, which felt more like filler than soul. The themes of the worlds are genuinely lovely, though, lush with detail and each one very different than the others. Yooka-Laylee is a beautiful looking game when played on its highest setting, and I love that the UI is hidden whenever it’s not needed. The bright colors and varied environments really shine, and are supported by some fantastic character design, even if they don’t fit into those worlds. The music from veteran Rare composers Grant Kirkhope and David Wise is some of the best I’ve heard in a long while, and may even outshine Banjo-Kazooie’s at times. On the performance side, Yooka-Laylee ran at a solid 60 fps on my GTX 970 while at max settings. The options you can adjust are very limited, but thankfully I ran into essentially no performance issues while I played. While it’s definitely meant to be played with a gamepad, it controls well enough with a mouse and keyboard if you prefer—though the camera is even more unwieldy that way. A slight annoyance is that some button prompts will still be shown as ‘A’ and ‘B’ buttons no matter your control scheme.Yooka-Laylee looks and sounds like the modern 3D platformer the I’ve been dreaming of for a while. It’s just that the actual things to do in each world don’t feel quite as inspired. I really did like many of the jungle-gyms I was given to hop around, and some of Yooka-Laylee’s more fun Pagies to earn were timed jumping courses which required real dexterity.

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