Radiant Silvergun Switch NSP Free Download

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Radiant Silvergun Switch NSP Free Download GAMESPACK.NET


Radiant Silvergun Switch NSP Free Download GAMESPACK.NET As long as there have been video games, people have dodged lasers and blasted aliens with spaceships. I am both surprised and heartened that such fare remains fun today in games like Radiant Silvergun. Originally released in 1998, the vertically-scrolling shooter finds its way to Xbox Live Arcade with modern conveniences like online multiplayer and high-definition visuals. Developed by Treasure, the same guys we have to thank for the amazing Ikaruga, Radiant Silvergun still impresses with its clever gunplay. Radiant Silvergun attempts to set up a story with an anime intro sequence, but the convoluted exposition is inconsequential to your enjoyment of the game. There are bad guys swarming you and shooting them down proves fun enough to provide all the motivation you’ll need. This remake runs in its original 4:3 ratio and includes a handful of attractive wallpapers to decorate the remaining bits of your TV with. The new high-resolution graphics smooth out the pixilated look of the original, but purists can play with the old school chunky sprites if they like. Arcade and Story modes offer two variations of the same blow everything up model.TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)

Radiant Silvergun Switch NSP Free Download GAMESPACK.NET

Radiant Silvergun Switch NSP Free Download GAMESPACK.NET

With Story allowing you to save a persistent profile and constantly upgrade your ship over time. This addictive feature makes you feel like a play session is never wasted, no matter how poor your performance, because you always earn experience points that carry over to your next game. Radiant Silvergun’s trick is that it doesn’t have any power-ups. It gives you seven weapons right from the start that all work well in different situations. You earn experience points for the kills you make with each gun that automatically level up that particular weapon. Effectively, the guns you prefer will always become more and more powerful just by playing the game. The other major aspect of Radiant Silvergun is the color-coded combo system that rewards you with bonus experience points for consecutively shooting down enemies of the same ilk. Playing this way turns the game into more of a puzzler where you must choose carefully which enemies you blow up. I find it refreshing to play a shooter that has more to offer than just crazed gunplay (although there is nothing wrong with crazed gunplay, either). For multiplayer, you can bring a friend along either locally or online.

Scoring system specializing in the origin of shoot ’em ups.

Full disclosure: I have not had a chance to test the online multiplayer, yet. But we’ve been having a blast playing local two-player here in the IGN office. Making it business to boycott sensible business practices, Treasure’s commitment to dying consoles once cemented it as Japan’s most revered boutique developer. A practice that gave rise to some of gaming’s most significant works, Radiant Silvergun is a product of both spectacular overachievement and unapologetic showboating. Once the Sega Saturn’s most sought-after import prize, this Switch debut is actually a port of a port, cloned wholesale from the excellent 2011 Xbox 360 release. Lending itself well to the Switch’s control scheme — and excellently so to a Pro Controller — an on-screen HUD details button functions, helping you get comfortable with your ship’s diverse arsenal. The training mode is indispensable and excellently configurable too. Sadly there’s no new content for Switch owners, though; some artwork galleries or similar would have been welcome, as would an in-game quick reset. It does particularly shine in handheld mode, however, as this is a vertical-scrolling shoot-em-up in a horizontal format.Terror of Hemasaurus

Radiant Silvergun Switch NSP Free Download GAMESPACK.NET

Radiant Silvergun Switch NSP Free Download GAMESPACK.NET

That means you can keep your Flip-Grip shelved and enjoy a broader screen-estate while on the move. Elsewhere, options to customise and sharpen graphical assets are interesting, although the high-resolution settings do render the sprites somewhat plasticky-looking. For our money, pairing the authentic grit of LOW-RES 1 with ALPHA for clean transparencies provides the best overall aesthetic. Even though director Hiroshi Iuchi cited Irem’s Image Fight as the motivation behind Radiant Silvergun, many consider its disregard for shooting game conventions to almost divorce it from the genre. Radiant Silvergun bravely abandons ideas of power-ups or collectable weaponry, and your ship is instead fitted with three fixed classes of weapon: Vulcan, Homing and Spread. Each has two variations, making for six shot types in total, the strength of each steadily increasing with use. Additionally, a craft-encircling sword allows you to sweep up special pink bullets to trigger a dramatic bomb attack. It’s a complex system, even for those familiar with the genre. Knowing which weapon to use at each juncture is half the battle and, in a game riddled with lengthy boss encounters, keeping your resolve is a challenge in itself.

Loads of weapons that level up as you kill enemies.

Arcade Mode, built on Sega’s ST-V arcade hardware, is a dazzling fifty-minute epic where chaining colour-coded popcorn enemies and disassembling bosses is imperative to increasing your weapon power. If you don’t get your ship up to spec you’ll struggle to put a dent in later adversaries and end up credit feeding with deflating regularity. Beautiful and brutal, it’s meant to be methodically chipped away at, dissected, memorised, and overcome. You begin with only three continues, but earn more the longer you play. Finishing Arcade Mode is so monumental a task, however, that Treasure’s president Masato Maegawa had to hire super players to debug the game’s final third. To augment this, an original Sega Saturn mode was created for 1998’s home release, here presented as Story Mode. A vastly extended one-and-a-half-hour marathon, palpably bleak and full of pathos, this mode comes retrofitted with a voice-acted and partly animated plot. Whenever anyone talks about the Japanese studio Treasure and shooters, the name Ikragua is almost always mentioned, and rightly so; the colour-flipping mechanic is one hell of a hook, and the game’s presentation is utterly timeless. A Plague Tale: Requiem

Radiant Silvergun Switch NSP Free Download GAMESPACK.NET

Radiant Silvergun Switch NSP Free Download GAMESPACK.NET

However, it wasn’t Treasure’s first attempt at the genre, and, early in its development, it went by a different codename: Project RS2, or, ‘Radiant Silvergun 2’. Unlike its spiritual successor – which launched worldwide on GameCube following a Japan-only Dreamcast release – Radiant Silvergun was, for the longest time, totally exclusive to the Japanese Sega Saturn – a console which struggled to achieve mainstream success in the west. Its arrival at the end of the machine’s life in 1998 – and via a painfully low import-only print-run, to boot – turned the game into an eBay darling, and copies regularly changed hands for hundreds of dollars (they still do today, we should note). The catch here was that Radiant Silvergun was arguably worth every penny of that inflated resale value, and it remains one of the most unique and exciting shmups the genre has to offer. A vertically-scrolling blaster that fuses 2D and 3D to impressive effect, Radiant Silvergun launched in arcades via Sega’s ST-V (‘Titan Video’) system first before being ported to the essentially identical Sega Saturn. The core gameplay involves making use of three main weapons.

Five levels of difficulty that even beginners can fully enjoy.

The ‘A’ button controls your forward-firing Vulcan shot, while ‘B’ releases weak homing bullets. ‘C’ deploys your more powerful weapon, sideways-firing ‘Spread’ beams. What makes Radiant Silvergun so interesting is that these weapons can be combined to create different attacks; for example, pressing ‘A’ and ‘C’ together activates the ‘Lock-on Spread’ attack, which automatically fires lasers at any enemy which enters its field of effect. Alternatively, ‘B’ and ‘C’ trigger your rear-facing attack, which obviously comes in handy for tackling foes that creep up behind your ship. The variety of shot types on offer means that you’ve always got an answer in any given situation, and often, there’s more than one shot type for the job. There are no weapon pick-ups, as you’d find in shooters like Gradius or R-Type, so you have access to your entire arsenal from the moment you begin playing, but this simply makes the game more accessible and instantly appealing and certainly shouldn’t be seen as a negative. In the arcade version, only three buttons were used, but the Saturn port kindly maps the ‘combined’ weapons to the X, Y and Z buttons.

Alongside your various shot types (6 in total), you also have the Radiant Sword. This can be used to damage enemies in close quarters, but a more sensible application is using it to absorb the pink bullets that certain enemies fire at you. Doing so builds up your Radiant Sword gauge; when this is full, you have access to a highly destructive twin-blade attack which acts as the game’s equivalent to a traditional smart bomb. There’s an element of risk versus reward with this mechanic; collecting those pink bullets can be tricky, especially when you’re being attacked by other enemies, but the Radiant Sword attack is so powerful it’s worth the danger. The excellent weapons system is played off against a dazzling host of enemies, and while this certainly isn’t a ‘bullet hell’ shooter and can feel somewhat sedate at times, the screen is rarely empty. Because this is a Treasure game, it often feels like an extended boss rush; levels are long, and each is punctuated by more than one boss encounter. These are often multi-stage battles, with boss parts falling away as they’re destroyed only to be replaced by other weapons (you’re rewarded points for picking bosses apart piece-by-piece, rather than aiming for the weak spot immediately).

Radiant Silvergun Switch NSP Free Download GAMESPACK.NET

Radiant Silvergun Switch NSP Free Download GAMESPACK.NET

It’s thrilling stuff, and we’d argue that few shmups have come close to matching Radiant Silvergun’s sense of scale and scope when it comes to boss fights. The Saturn version retains the ‘Arcade’ mode seen in the coin-op version, but the real meat of the domestic port is the ‘Story’ mode which not only includes lavish anime-style cutscenes and full voice acting but also builds upon what many consider to be Radiant Silvergun’s most memorable feature: its RPG-like levelling system. As you use each weapon type, its power increases – this is true of both the Arcade and Story mode. The clever thing about the Story mode is that the level is retained over subsequent playthroughs using a save system, so the more you play, the more powerful you become. On your first go, you’ll perhaps struggle to get halfway through the first level, but repeat play sees you progressing further and further into the game (you also get awarded credits for every hour played, which again rewards returning players). While hardcore shmup addicts might scoff at this setup, it means that Radiant Silvergun is more accessible than your typical example of the genre; eventually, when you’ve fully powered up all of your weapons and have earned the maximum stock of continues.HunterX

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