Experiment: one Free Download

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Experiment: one Free Download GAMESPACK.NET


Experiment: one Free Download GAMESPACK.NET Just from the box you might think The Experiment (originally titled “Experience 112”) is your typical point and click adventure. Stranded with amnesia: is there a hook more tried and true for getting players to explore what is often an island where some tragedy has occurred? Though the package mentions the surveillance system, what it fails to point out is that rather than shuffling around on your own, you’ll be assisting a lady named Lea via interactions entirely dependent on your use of the Ecology Department of Extra-Human Neuroscience (EDEHN – ha!) lab’s computer system. So rather than logging into a science fiction world, you’re logging into a high security network within that world. The game’s interface is a desktop where you access surveillance cameras, interactive maps, employee e-mail accounts, and sensitive files in order to uncover the plot and keep moving. In fact, even the save and load functions are seamlessly integrated into this system of menus. TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)

Experiment one Free Download GAMESPACK.NET

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From the start I was pretty psyched about the possibilities of this viewpoint. When you first meet Lea she is in a small room just waking up in a daze. Some sort of IV is stuck in her arm, so she pulls it out to face the camera and wonder who is watching her. When you don’t move it to follow her as she investigates the hallway, she gets the idea that you’re not really up to speed either. After she instructs you to activate the rotate upgrade for cameras, you can “shake” yes or no to answer questions. That’s not to say you do much camera shaking in the future, but it is one hell of a compelling way to introduce one of the most basic operations of the game. Navigating Lea’s way through the crashed research boat is accomplished by clicking different symbols on a map. Since you can turn on and off lights remotely, she figures that is the best way to get her attention. There are also doors to open, objects to activate, and elevators to use.

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As you make her way around, she’ll start to have freaky flashbacks of weird experiments involving a chemical called hydroxide oxydrin, secreted from a pseudo-human/insect species called the Tyriades. Is it the key to everlasting life? If that’s the case then where did everyone go and why is the boat all overgrown with funky plants? Who are the Tyriades, anyhow? Naturally, you’re going to find out, but it’ll take quite a few passwords, keys, and puzzles to get your answers. Besides using up to three cameras at a time to follow Lea around, you’ll be doing a ton of sleuthing around in the EDEHN computer system. All the employees of the facility have their own logins and passwords for the network, so depending on whose files you’re accessing you’ll be able to learn some details on the Tyriades via audio recordings, decipher some codes with a Polybius square, or maybe just find a secret document containing the access code’s to someone ELSE’s files. Call of Duty Black Ops II F

Experiment one Free Download GAMESPACK.NET

Experiment one Free Download GAMESPACK.NET

A seriously large chunk of time is spent sifting through e-mails, memos, and bits of research to determine what is useful and what is just drama or scenery. It can get tedious trying to keep track of who has what information, but on the other hand some of those plot tidbits make your really curious: sound files of “Combat Tyriades,” video footage of mutated birds, evidence that most of the staff appear to be sleeping around with everyone… Keep the manual handy while you play because the rooms on the maps are not labeled except with weird names like “CT6T,” which is actually a storage room. On the one hand, it’s really easy to know where you are since you’re moving around in the map, but you need to make a special effort in using all your camera angles if you want to explore every nook and cranny of a room. Not that that’s always necessary, but especially once you start upgrading your camera with, for example, the zoom (and later pheromone shooters for communicating with the extra-humans) you’ll need to keep your eyes moving.

Cutting-edge technology enhances experiment control and data analysis

The graphics and atmosphere come across a lot better than some recent adventure games. Busted cameras with warped signals, eerie sound effects, and the limited use of music add a lot of creepiness– to the point where playing in the dark was even a little scary. The voice acting is good enough to not distract you from the experience, either! My biggest complaint outside of constant net-diving and data manipulation is a tech hurdle. For some reason the game seems to crash fairly often. It seemed to be limited to repeated Alt-Tabbing, The left side of your desktop functions like the Windows Start Bar, and is where you’ll access the map of the ship, the cameras, the personnel files, a list of objectives Lea gives you, as well as the standard save and load functions (in this case, termed as “backup files”). Lea will ask you to help her do something, like find a keycard or locate a room in the ship, and using the map you can turn on lights or computer panels to draw her attention to where you think she should go, as well as open doors. Call of Duty

Experiment one Free Download GAMESPACK.NET

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Maybe you see the keycard on a desk near a phone, but she doesn’t, so you click an icon on the map to make the phone ring so she’ll look over there. In another (occasionally frustrating) bit of realism, she won’t always notice what you want her to see the first time, and might complain that you’re causing a phone to ring for no reason. Try again though, and she’ll finally say, “Oh, here’s the keycard,” and place it in her invisible pockets. Thankfully, turning on lights and making phones ring is not the limit of your interaction with Lea’s world, or the novelty would wear off very quickly. Lea’s also incapable of operating virtually any piece of machinery. Early in the game, she’ll need you to steer a helper robot into a gas-filled room to retrieve—why not?—another keycard. This is only one of many pieces of equipment you’ll remotely commandeer, including cranes, little robotic arms, security robots, and even a searchlight.

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With a limited number of fixed cameras, each with a particular viewing area, running all these gadgets can be extremely frustrating, but in most instances it can be forgiven in view of how legitimately hard it would be to steer a robot under these circumstances. Considering it’s not possible for Lea (or yourself, for that matter) to die in The Experiment, even an apparently irreversible failure only results in having to start whatever you’re doing over again, so when you’re faced with difficult controls you can always fall back on trial and error. You can minimize your uncertainty if you’ve done your homework, and there is plenty of homework to do. The EDEHN vessel had at least 21 crew members—though of course they all seem to be missing or dead now—from a French chef with a secret to a drug-dealing doctor, and each one has their own personnel file that’s bursting with useful information. Call of Duty Modern Warfare II UNLOCKED

Experiment one Free Download GAMESPACK.NET

Experiment one Free Download GAMESPACK.NET

You’ll need to find their login ID, their login password, and their sensitive files password to get to it all, and that’s the source of some of the game’s most rewarding puzzles. While some passwords can be spied scrawled on a piece of paper using the camera’s zoom lens, and others can be found in e-mails, some can only be guessed at by paying attention to what others say about a character’s personality. Once you’re in, the personnel files are a treasure trove of info, with access codes, schematics, and step-by-step instructions by the barrelful. The files aren’t only practical, they’re also filled with well-written entries that slowly reveal how things fell apart, what sort of experiments were being conducted, and the interpersonal relationships of several characters. It’s a shame these characters couldn’t get voice actors even half as interesting. Lea sounds like nothing so much as a too-chipper corporate phone system (as in “Please listen carefully, as our options have changed”), and will start to annoy from moment one.

The few other voices are similarly grating or—at best—boring, with not a single stand-out among them. For someone who can’t find her way around a ship she lived on for years, Lea has an annoying habit of treating you like an idiot. She’ll mention a puzzle that needs solving, and as you’re gleefully thinking, “I remember reading about that in so-and-so’s file,” she’ll almost immediately interrupt your search with, “Maybe you should look in so-and-so’s file.” Then about ten seconds later you get, “Haven’t you figured it out yet?” While the background music isn’t nearly as intrusive, and it conveys a definite sense of eeriness, sometimes it can be way too upbeat. One song sounded so much like “Low Rider” it disturbed me more than any plot twist that came along. If the music drops the eeriness ball sometimes, the graphics may pick it up again. Everywhere you look onboard the ship are scattered papers, dead bodies, deep shadows, monstrous plants, and creepy pools of liquid, all carefully rendered and detailed.

ADD ONS/PATCHES AND DLC’S: Experiment: one

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