DOOM II Free Download



DOOM II Free Download GAMESPACK.NET The long and storied lineage of brave space marines in first-person shooters can be traced back to the hero of the Doom games; thus, the genre will always owe a debt to Doom and Doom II. But so much has changed since 1994. Although the strength of some aspects of Doom II is still apparent today, its level design and gameplay are antiquated, making it more interesting now as an important part of gaming history than it is as an actual game. The Xbox Live release of Doom II contains the 32 levels of the original game and a separate, all-new episode of nine levels entitled No Rest for the Living. The game wastes little time with story, giving you only the occasional snippet of text between levels about the population of Earth being held hostage by the demons of hell and other unpleasant situations that only your space marine can handle. This is as it should be; there’s no need for a narrative here. All you need to know is this: If it moves, kill it. Oh, and if you see any keycards lying around, grab ’em. In addition to being numerous, hideous, and out for your blood, the demons of hell love to lock doors. TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)


The game features a single-player campaign that takes players through 30 levels filled with demons and other monsters.

DOOM II is a first-person shooter video game released in 1994 and is the sequel to the popular game DOOM. Here are some of the features of DOOM II:

      • New weapons: DOOM II introduced new weapons such as the double-barrel shotgun and the chaingun.
      • New enemies: DOOM II features new enemies such as the Mancubus, the Archvile, and the Revenant.
      • More levels: DOOM II has twice as many levels as the original DOOM, with a total of 32 levels.
      • Secret levels: DOOM II has several secret levels that can be accessed by finding hidden switches or performing certain actions.
      • Multiplayer: DOOM II allows players to play with others in multiplayer mode, either through a LAN connection or over the internet.

DOOM II features improved graphics compared to its predecessor, with more detailed textures and better lighting effects.

Like the Xbox Live Arcade versions of Doom and Wolfenstein 3D before it, Doom II is a blast from the past that remains fun today. The entire package is terribly dated, but running around blasting demons into splatters of pixelated blood is quite satisfying. Unlike many retro offerings on XBLA, the visuals haven’t been tampered with here. Doom II was originally released back in 1994 as the sequel to the incredibly successful first-person shooter, Doom. Like the original, Doom II is a dead simple game, especially compared to the shooters of today. You proceed from level to level in search of the exit in each stage. Environments are populated with demons that need to be gunned down and there are many secrets to find for investigative players. There’s not much to it, but the gunplay is amusing. Doom II also has a dark sense of humor and shows a lot of personality. Your character’s image faces you at the bottom of the screen and becomes bloodier and bloodier as you take damage. Pick up a badass weapon and a demonic smile will creep across his face. The sound effects, from gun blasts to monster groans, are all iconic. And I love the cheesy, midi lounge music. ARCANIUM Rise of Akhan 



If you’re used to more contemporary shooters, stepping into the boots of Doom II’s space marine will probably feel a bit strange. The most dramatic differences between how Doom II handles compared to most shooters of today have to do with the speed with which you move and the lack of any vertical aiming axis. Your hero scurries about these demon-infested corridors much faster than his descendants in similar games generally do nowadays, creating a weird sense of floating and flying around the environment rather than walking around in it. Also, you can’t look up or down, and just lining up your weapon with the demonic hell spawn in your way on a horizontal plane before pulling the trigger is enough to blow them to bits, even if they’re above or below you. This absence of precision aiming and vertical head movement makes the action feel stiff until you get used to it.

Unlike the original DOOM, DOOM II features more non-linear level design, allowing players to explore levels in different ways.

One thing you can’t really adjust to here is the antiquated level design. At some point between 1994 and today, game designers seem to have realized that making players wander around mazelike levels collecting keys and hunting for doors to open isn’t always enjoyable, but Doom II’s levels are built on precisely this concept. Things can quickly get frustrating when you find yourself going in circles trying to figure out how to proceed or consulting the minimap to determine where you’re supposed to go next. But as dated as these elements make Doom II feel, the core shooting is still enjoyable. Few games have employed a more memorable host of monsters than the zombie soldiers, demons, specters, and other foul monstrosities that stand between you and victory. The tools you can use to fend off this onslaught make up what remains one of the all-time great arsenals in shooter history. The demons in your path are powerful and can absorb quite a bit of damage before collapsing in a bloody mess, but with chainsaws, double-barreled supershotguns, chainguns, rocket launchers, plasma guns, and the devastating BFG9000 at your disposal, you always feel like you have a fighting chance–if only just barely. Arctictopia Switch NSP


DOOM II also includes a multiplayer mode that allows up to four players to compete against each other in various game modes.

Doom II is no cakewalk, and joining up to three friends to take on the hordes of hell is a fun way to tip the scales a bit in your favor. The game conveniently supports both local split-screen and online multiplayer. There’s also a standard deathmatch option if you’d rather shoot at each other than with each other, though the simplicity of the game’s point-and-shoot action when compared with current competitive multiplayer offerings is keenly felt. And most of the maps, which are just levels from the single-player game, aren’t conducive to exciting multiplayer competition. Doom II’s deathmatches were once known to bring workplace productivity to a screeching halt, but they just don’t hold up well today.

The final boss of DOOM II is the Icon of Sin, a massive demonic creature that can only be defeated by shooting its brain, which is located on a wall.

Even though Doom II was originally a PC game, the controls have been transferred to the Xbox 360 controller well. You’ll play it as you would most any other modern first-person shooter, but noticeably missing are the abilities to look up or down and jump. If an enemy is above or below you the auto aiming will get your bullets to them, but your ability to look around the environment is handicapped. This is a fairly difficult and unforgiving game, but the ability to save at any point keeps it from being too frustrating. Plus, since it’s 15 years old, you’ll have no trouble finding help if you need it. In order to navigate the game’s many corridors you’ll often have to hit a switch or pull a lever to open up a pathway or lower a platform. However, it’s not always obvious what door a switch opens, so there is a good amount of backtracking and wandering around trying to figure out where to go next. I do appreciate being able to pull up the map with the tap of the X button and secret doors are often highlighted. ARIA: Genesis



Doom II supports online cooperative and competitive modes, but I noticed considerable lag when I took it onto Xbox Live. There was a significant delay when walking or aiming online — pretty strange for such an old game. It wasn’t unplayable and I could adjust to it, but it’s still disappointing. But playing in splitscreen was smooth and fast. Here’s a nice touch: at the title screen a replay of your most recent game plays behind the logo. Verdict Doom II is a classic first-person shooter that remains fun 15 years after its release. There is a certain charm to the pixelated gore and the lighthearted MIDI tunes. The online multiplayer suffers from some lag, but the single-player and splitscreen modes make Doom II worth a download. It’s pretty simple by today’s standards but manages to have more personality than many modern shooters.

Doom II is presented in all its pixelated glory, without any of the visual updates you sometimes see in releases of older games on Xbox Live. It’s certainly not technically impressive today, but the quality of the artistic design still comes through in the grotesque look of the monsters and the horrific atmosphere of hell. The sound effects are terrific, from the satisfying blast of your shotgun to the chilling shrieks and wails of the demon armies you face. The MIDI tunes that accompany it all give you a pretty good idea of what elevator music in hell might sound like.


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