Total War MEDIEVAL II Definitive Edition Free Download

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Total War MEDIEVAL II Definitive EditionFree Download GAMESPACK.NET


Total War MEDIEVAL II Definitive EditionFree Download GAMESPACK.NET In our version of the Hundred Years’ War, England was well on its way to spanking France in record time when those dastardly Danes betrayed our alliance and ruined the fun. About 150 turns later, we found ourselves bogged down in a three-front war against France, Denmark, and a late-to-the-party Spain, though at least those tenacious Scots were finally put down after a lengthy, hard-fought campaign in the north. Still, armies and navies were committed to battle as quickly as they were raised; spies, assassins, priests, diplomats, and merchants scrambled around the map and did their thing; sieges were laid and cities sacked; and battle followed bloody battle. And this is the “short” campaign in Medieval 2: Total War. In a nutshell, that summarizes what is both awesome and somewhat daunting about the latest game in the popular Total War strategy series. With its huge scale, deep gameplay, and beautiful graphics, this is perhaps the most seductive game about the Middle Ages yet, but it’s admittedly quite a handful to take in. Like in most strategy games, your goal in Medieval 2 is to try to conquer the known world. TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)

Total War MEDIEVAL II Definitive EditionFree Download GAMESPACK.NET

Total War MEDIEVAL II Definitive EditionFree Download GAMESPACK.NET

And as a ruler of a medieval kingdom, this means you have to rely on knights, men-at-arms, archers, catapults, cannons, and everything else you’d expect out of a movie such as Braveheart or Kingdom of Heaven. That’s not all, though; you also have a small array of agents to call upon. Diplomats can negotiate cease-fires (useful when you need some time to rebuild your strength) or alliances; princesses can shore up the loyalty of a general or a neighboring faction through marriage; spies can give you a peek at a fortified city’s defenses; assassins can take out enemy agents. Then there are priests, but we’ll get to that a bit later. Since it’s a Total War game, Medieval 2 sports two layers. The “big picture” is covered in the turn-based strategic layer, where you can examine a map of Europe and manage your empire. From here, you have command of all your settlements, armies, navies, and agents. You can also construct improvements to enhance the economy or allow you to build the latest in 15th-century military technology.

Total War Medieval II – Definitive Edition – retail.

For example, building paved roadways not only increases trade in a province, but it also helps speed along troop movement; improving farmland, furthermore, can help generate more food, and thus more gold. Medieval 2 introduces a few new twists to the established formula of the original game. Settlements come in two flavors now, towns and castles. Basically, towns and cities generate a lot more cash, but castles generate a wider variety of military units and are much harder to capture. It’s an interesting idea, and it’s not exactly a detriment to the experience that the supercities of the original game are no more, but this does add in a bit more micromanagement as you have to constantly shuttle troops and agents between various settlements. For instance, you might want to send depleted formations back to a castle where they can retrain and upgrade with the latest weapons and equipment. All of this costs cash, of course, and it’s safe to say that you’ll be scrimping for every spare gold piece possible, especially early on in the game.NARUTO TO BORUTO SHINOBI STRIKER

Total War MEDIEVAL II Definitive EditionFree Download GAMESPACK.NET

Total War MEDIEVAL II Definitive EditionFree Download GAMESPACK.NET

The economic game has been bulked up a bit with the addition of merchants and resources. Basically, there are resources such as wheat and wine that are located on the map, and by enlisting a merchant and placing one on a resource, you can tap that resource for gold. However, one merchant can try and “buy out” another merchant sitting on a resource, so you’ll be managing merchants while you’re also busy maneuvering all the other pieces in the game. Basically every aspect of medieval life is covered, not the least of which is religion. You must construct churches or mosques to support the faith, and if you’re a Catholic nation you can even get involved in some popery by getting your man elected pope. This isn’t just for fun, either; having the pope on your side can be a very powerful thing, because he’ll be much more willing to overlook some of your aggressive transgressions against your Christian neighbors. On the other hand, if you hack off the pope or one of your sworn enemies gets their man elected, the best you can hope for is to get excommunicated, and the worst is that you find yourself the target of a crusade, which means that it’s open season on you.

Middle Ages in sixty seconds.

The papal election basically works like this: You enlist priests to help maintain the faith in your provinces as well as take care of any heretics or witches that crop up. The more effective a priest, the more likely he’ll be promoted by the church to become a bishop and then a cardinal. Every time a pope dies, the three most senior cardinals are put up for election–and here’s where you can engage in diplomacy to buy votes for your man. However, if you fail and you vote for the losing side, the incoming pope will have a grudge against you. All of this skullduggery and maneuvering is going on while you’re busy with your main task, raising armies and issuing them movement orders. The sheer variety of units that you can call upon is impressive, and each faction has its own distinct units, such as the English longbowmen or the Holy Roman Empire’s gothic knights. As you’d expect, it’s combined arms that wins the battles, so you can create armies consisting of spearmen, men-at-arms, mounted knights, bowmen, siege weapons, and much more. And after a battle, you’ll be sending these units back to a castle or a town to replace losses, so there’s a lot of army management throughout the game. Put this all together and it sounds like a lot of management overall, and it is, though aside from a few interface tweaks that we’d like to see, this is an engrossing experience.The Elder Scrolls V Skyrim Special Edition

Total War MEDIEVAL II Definitive EditionFree Download GAMESPACK.NET

Total War MEDIEVAL II Definitive EditionFree Download GAMESPACK.NET

There’s so much depth in the strategic game that you could automatically generate the results of battles and you’ll still spend hours trying to outmaneuver your opponents diplomatically, militarily, and religiously. The game restricts you to only about five major players at first (England, France, the Holy Roman Empire, and so on), but after you win a campaign game you can unlock 12 other factions covering Europe, North Africa, and the Near East. You can even send armies to the New World and battle the Aztecs, though you’ll likely find yourself with more than you can handle back in the Old World. You can play as any faction, and there are two victory conditions that you can pursue. The “short” campaign usually has you trying to conquer about 15 provinces on the map, while the long campaign is up to three times longer. If you’re in store for a quick strategy game you’d best look elsewhere, because even the short campaign can easily occupy a week or so of casual play. The Total War series has yet to let us down. Through three different iterations and a handful of expansions, the series has consistently delivered some of the most exciting and visually appealing tactical action in any strategy game, historical or otherwise.

Grand Campaign.

It should come as no surprise then that the latest in the series, Medieval II: Total War, is an undeniably thrilling strategy experience. Be warned, however. This is not the revolutionary leap forward we saw in Rome: Total War. The new sequel takes the basic package of Rome and revisits the basic campaign setting of the original Medieval: Total War. In terms of the overall gameplay, there aren’t that many surprises here for fans of the series. There are a few new touches here and there that are worth investigating, as well as some substantial improvements in the graphics department. he Total War series gives players the best of both worlds. On the one hand, it offers a turn-based strategic game where you manage the development of your settlements, handle foreign relations, create and move armies around the map. On the other hand it offers intense real-time battles that capture the cinematic pageantry and intense savagery of warfare. What’s more impressive is that both aspects of the game are well integrated into a cohesive whole. This time around players will be returning to the Age of Chivalry — when knights went crusading in the Holy Land, when Italian city-states warred against each other with hired mercenaries, when succession crises provoked kings to make war upon their neighbors.

The grand campaign covers several centuries, from longbows to cannons, and lets fight and conspire with nations from England to Egpyt, Portugal to Poland. There’s even a small side trip you can take to battle the Aztecs in the Americas. One of Medieval II’s most important new concepts is the distinction it draws between castle and town settlements. Where the previous game offered a single generic settlement type, Medieval II requires players to plan out what types of settlements they’d like to develop. Towns are large, open areas, very susceptible to attack but capable of producing a greater financial benefit to your empire. Castles are much easier to defend and can produce more elite troops but they can’t sustain themselves economically. Striking the balance between the two and knowing where to place them adds another interesting layer to the overall campaign game. Religion plays a larger role this time around. While it’s been present in previous games, it was never really as fully integrated into the overall experience. This time around the Pope plays a powerful political role, calling crusades down on the unbelievers, excommunicating uncooperative Christian rulers, and generally making sure everyone makes war against the right people.

Total War MEDIEVAL II Definitive EditionFree Download GAMESPACK.NET

Total War MEDIEVAL II Definitive EditionFree Download GAMESPACK.NET

Particularly savvy players can even gain control of the Papacy and use it for their own personal gain. The different faiths in the game also makes conversion of conquered provinces a higher priority. The new game also opens up new economic strategies with the addition of merchants who can claim resources scattered around the map. While not a game winning strategy, the careful placement of merchants can provide a modest boost to your income that can begin to make a small difference in the longterm. One of the most evident changes is the addition of greater individuality among the units and the inclusion of subtle but striking visual effects. Where Rome presented homogenous units where every soldier dressed and moved alike, Medieval II breaks up the monotony by slightly varying the appearance and animation of each individual soldier within a unit. A cohesive unit of 40 knights will have individuals wearing different types of armor and different colored pieces. The unit will still adhere to your overall color scheme for quick identification on the battlefield but you’ll really start to think of these units as being made up of individuals instead of clones. It adds so much to the experience that it will be hard to go back to Rome after this. The animations are much more natural this time around as well. City Car Driving 

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