Savior of the Abyss Switch NSP Free Download

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Savior of the Abyss Switch NSP Free Download GAMESPACK.NET


Savior of the Abyss Switch NSP Free Download GAMESPACK.NET CFK launched the Allaugh Games-developed adventure horror Savior of the Abyss on Nintendo Switch via the eShop in the west. Savior of the Abyss was initially released on PC via Steam in 2021 and now comes to Switch. The game was created in RPG Maker and is inspired by games like Ib, Mad Father, and The Witch’s House. The Switch version will feature a few “tweaks and new translations” that will improve the experience further. Savior of the Abyss follows protagonist Stella as she tries to understand why she’s confined in an old hospital basement. As she makes her escape, she discovers a few secrets about the facility, but various obstacles stand in her way. She’ll need to collect items that will hopefully protect her, but her life is still very much in danger. To escape, Stella will need to explore each wing of the hospital and survive various trials. As she uncovers the truth, she’ll gain access to new areas and new horrors. We’ll be sure to keep you updated on the release of Savior of the Abyss for Switch as well as other titles from this publisher. Savior of the Abyss (SotA) is indie horror adventure game developed by small Korean team. TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)

Savior of the Abyss Switch NSP Free Download GAMESPACK.NET

Savior of the Abyss Switch NSP Free Download GAMESPACK.NET

You play as a young girl named Stella; suddenly wake up in some kind of underground facility which is now full of corpses and bloody massacre. Guiding Stella to escape the nightmare and avoid unknown threats is the ultimate goal of this game. As you progress through the level and learning story from notes and events. SotA heavily takes inspiration from Lovecraftian / eldritch horror represented in RPG maker style and anime character sprite. The mixture between Lovecraft element, paranormal, and splatterpunk horror is well executed that sometimes catch me off guard or punish your curiosity. It’s an unforgiving experience, but intriguing by its settings, lore, and ethical that shift between horror and thriller with multiple endings. SotA levels are designed to trick player and constantly be aware of environment and clues. Some are pretty obvious, but some are trial and error due to poor visual cues. Taking note from your last death is part of SotA learning gameplay loop and recommends saving often / making multiple saves. Aside from the exploration, there are also puzzles and chase sequences, ranging from simple matching things to Sokoban (pushing crates puzzle) which can be very tricky.

Savior of the Abyss is an RPG Maker-style horror adventure game about solving riddles using clues from exploring the surroundings.

But can restart by reentering the room. The most challenge of SotA is chasing / particular timing sequence. It heavily relies on precious timing and character movement due to its control (especially changing direction in time). It’s the only part I personally feel frustrating to play rather than challenging. SotA uses various horror / tracks as they are mentioned in store page. They are well-fitted and provide unsettled feeling especially on scripted events. I also like the fact the game has no music during exploration and only relies on footsteps and SFX sounds to capture strong sense of isolation and fear of unknown. The game is powered by Unity engine and has solid performance (no crashes or game-breaking bug). I appreciated the aesthetic of pixel art even there are inconsistency in item inventory. Moreover, item / save selection need some tweaks to prevent auto-shifting page. Current translations (from Korean to English) are rough and also need improvement. This game is probably worth $6. That being said, it is a at times easy, at times hard, at times a rage inducing pile of garbage that may make you throw your PC from the first available flight aboard Virgin Galactic space ship.In Sound Mind Switch NSP

Savior of the Abyss Switch NSP Free Download GAMESPACK.NET

Savior of the Abyss Switch NSP Free Download GAMESPACK.NET

There is a puzzle that leaves much to be desired in the way of hints. There are Medusa type snakes that leave rage boiling in the bottom of your soul, and a purple people eater. If your looking for jump scares, maybe 2 or 3. If your looking for fun, I dont know if youll find it here. I’ll have a full playthrough up on youtube shortly if interested before buying. This is more of a neutral than positive/negative review, though I’m forced to choose so I’ll round up. Savior of the Abyss is not your typical RPG horror game. Movement isn’t tile based, rather it’s free. Game contains unique deaths, many of them are surprising (good kind of surprise). It gets confusing at times but not so bad that you want to pull your hair out. The biggest issue I have with this game is very poor translation. It’s worse than putting Chinese directly into google translate. I’m not sure why the person who did the translation is credited in the credits, if that’s how you get listed then I can be a translator for any language. Poor English makes the game hard/impossible to understand at sometimes. The whole game is well polished, however user interface lacks some details, feels like they just wanted to have any UI and left it be.

Always investigate the surroundings carefully, and use the items you have to avoid death.

The scares are good, they contain just the right amount of scary. The game has 3 endings however I don’t feel like getting them all. I didn’t understand the main story at all (I got ending 1). I was getting into it, then it turned into some religious thing and the game ended abruptly with no explanation at all. I’d say this game is really average story-wise, but it’s worth playing just for the sake of AMAZING graphics, though I think it’s better to wait for a discount as graphics are the only nice part about this game really, maybe movement too, but all the rest is meh. I forgot to add, settings/options are non-existent, game runs at 1080p by default and the only option in-game settings is… language. Savior of the Abyss feels like someones first attempt at making a horror game. Good and potentially interesting ideas are clearly recognizable but the execution is more than just a little lacking. For one the fact that outside of a few select scenes the game is completely devoid of music or even ambient sound really hinders it in being an immersive experience. The Darkest Tales Switch NSP

Savior of the Abyss Switch NSP Free Download GAMESPACK.NET

Savior of the Abyss Switch NSP Free Download GAMESPACK.NET

Especially in the genre of horror this lack of immersion presents a problem since a large reason as to why we perceive things as scary is because we can suspend our disbelief and become immersed in the the world making us at least subconsciously feel the fear we would be feeling were we in the situation of the character we are playing as. On top of this the game also feels quite unpolished, as if it was supposed to be an early access release. The options menu consists of a single button that lets you choose between four different game languages and that’s it. No sound settings, no video settings, not even an option to change the key binds. (which is especially annoying since the game uses a rather weird standard layout consisting of the arrow keys, shift to run, Z to interact and X to cancel out of as well as open the menu) I have seen free mobile games with a more varied option menu as mean as that may sound. In terms of visual design I actually have to praise this game for once, the environments look nice, detailed and especially in combination with the low ambient light they for an excellent backdrop for a story such as the one Savoir of the Abyss is trying to tell.

The goal of the game is to guide the main character, Stella, to the surface of an underground facility.

The story as well as the overall writing however suffers from a lackluster translation on top of the same problems that plague the rest of the game. The characters feel shallow, twists come out of nowhere and with next to no build up, the antagonist is almost impossible to take serious due to her visual design in combination with a certain CG and in general the narrative could have benefited from both being told over about double the runtime that Savior of the Abyss offers as well as in a more subtle way instead of hitting you over the head with its themes and messages before you even reach the second puzzle section. The ending comes suddenly and leaves a lot to be desired as it answers almost nothing and again feels like this is merely a prologue to a greater narrative that could have been told. In conclusion Savoir of the Abyss is a game with good ideas that is held back by bad execution and a team that very obviously isn’t all too experienced yet. I would not recommend playing this game, however I see potential in it that could in the future lead to the conception of a genuinely good horror game. It’s rare that I dislike games enough that I need to write negative reviews, but this game is bad enough that I feel it’s for the best.

I usually enjoy games like this.  RPGMaker-style adventure psychological horrors with underlying plots and a lot of exploring are usually fun for me and I enjoy learning and exploring the lore. However, despite this game seeming like it would be similar, it’s poorly executed enough that it’s hard to truly enjoy. The game itself is buggy. It’s made in the Unity engine which isn’t that bad most of the time, but it’s like they somehow got very bug in this one game. The story is random and jumbled; I’m used to poor translations but it’s like they didn’t even try here at some parts. Even excluding the translation problems, the story is like a poor attempt at making a “psychological horror” that isn’t even psychological in the first place. The chase scenes are buggy and generally unfun. The whole game is well polished, however user interface lacks some details, feels like they just wanted to have any UI and left it be. The scares are good, they contain just the right amount of scary. The game has 3 endings however I don’t feel like getting them all. I didn’t understand the main story at all (I got ending 1). I was getting into it, then it turned into some religious thing and the game ended abruptly with no explanation at all.

Savior of the Abyss Switch NSP Free Download GAMESPACK.NET

Savior of the Abyss Switch NSP Free Download GAMESPACK.NET

I’d say this game is really average story-wise, but it’s worth playing just for the sake of AMAZING graphics, though I think it’s better to wait for a discount as graphics are the only nice part about this game really, maybe movement too, but all the rest is meh. I forgot to add, settings/options are non-existent, game runs at 1080p by default and the only option in-game settings is… language.Savior of the Abyss feels like someones first attempt at making a horror game. Good and potentially interesting ideas are clearly recognizable but the execution is more than just a little lacking. For one the fact that outside of a few select scenes the game is completely devoid of music or even ambient sound really hinders it in being an immersive experience. Especially in the genre of horror this lack of immersion presents a problem since a large reason as to why we perceive things as scary is because we can suspend our disbelief and become immersed in the the world making us at least subconsciously feel the fear we would be feeling were we in the situation of the character we are playing as. Unravel

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