Rotwood

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Rotwood Free Download GAMESPACK.NET


Rotwood Free Download GAMESPACK.NET I like a game that chucks me into the thick of it with minimal preamble: Just beat me up! I’ll learn! Klei’s new co-op brawler is one of those: You can handwave the NPC welcoming committee who tries to explain the controls and just start swinging a hammer at forest monsters within seconds. My kind of game. I’ve only played about an hour of Rotwood, which released on Steam in early access today, but for $11 (even less right now since it’s on sale), I’d already recommend it to my friends. They’ve invested as much in lesser games just to have something new to play in co-op, and I’ve even been enjoying Rotwood as a solo game. Rotwood’s roguelite structure is typical of contemporary games: In the first biome, you hop between 2.5D forest glades, bashing away at the enemies in each before moving on to the next, which might contain more enemies, a shopkeeper, or a surprise. After clearing a room, you’re sometimes rewarded with a new power. These are minor bonuses at first—move faster when you enter a room, shoot a projectile after every three melee attacks—but as in games like Slay the Spire and Risk of Rain, you get more and more OP as you stack on synergistic powers and upgrade them.  TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA).

When I started to discover combos, I probably made things harder for myself by going for imaginary style points. There’s a great attack called “golf swing” where you dodge roll in one direction, and then immediately spin 180-degrees and swing your hammer (the starting weapon) like you’re trying to send whatever was behind you moonward. Chaining 15-plus attacks to clear a room with a single string of button presses feels nice. Except for the “press F8 to send feedback” message at the bottom of the screen, Rotwood doesn’t feel especially early accessey—at no point did I encounter a big under construction sign or placeholder asset. I go back and forth on whether I like the muted colors and rounded cartoon forms of Klei’s signature art style, but either way it’s distinctive and readable, and I like that the customizable player characters are cute without being cutesy. Nordic Ashes Survivors of Ragnarok

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