Police Stories Free Download

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Police Stories Free Download GAMESPACK.NET


Police Stories Free Download GAMESPACK.NET Police Stories is like Hotline Miami but with actual tactics instead of over-the-top action. Published by HyperTrain Digital and developed by Mighty Morgan, it is a tense game where each mission tells a story involving two police operatives. John Rimes and Rick Jones are partners who have become best friends throughout their time together in the police force. After leaving town, Rimes returns to his partner Jones who is now the top cop. Following a dispatch call, they discover a series of connected crimes way bigger than they ever anticipated. Together, they work to stop a variety of different cases including defusing bombs, drug busts, and rescuing hostages. Before each mission, dispatch will give you an explanation of the situation. Included with this report are the number of enemies, hostages, and fake civilians that can be expected. Fake civilians will pretend to be hostages and can potentially shoot you down instead of surrendering so you have to be on your toes. After this, players get to choose their loadout. You can choose from several equipment items that are familiar to police officers like pepper spray and smoke grenades, but you also have items like lock picks and flashbangs.TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)

Police Stories Free Download GAMESPACK.NET

Police Stories Free Download GAMESPACK.NET

The further you advance in the campaign, the more items you unlock. In the beginning, players start with three equipment slots but more unlock over time. Naturally, there are items that I’d say are generally more useful than others and are a must have but all of them have their moments to shine (flashbangs I felt were over powered and always needed). During the mission you can apprehend the suspects without resorting to violence by either shouting at them or firing a warning shot near them. Your other option is to engage them in melee combat, forcing them to submit so you can handcuff them. The learning curve can feel daunting to begin with but once you start getting into it, it becomes fun. If you are playing solo you play as John Rimes and can issue commands to your fellow cop, Rick Jones. It can be useful as he can open doors for you or cover you from behind. In each level the criminals are placed randomly along with the hostages and evidence which makes each level unique. I like this aspect as you can only memorize the layout of the level but not the enemies. You can also play in local co-op and complete missions together for better scores and more enjoyment.

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I feel it does make the game a little easier so if you prefer a challenge I suggest playing it through solo. Unfortunately it is only local co-op so you will have to have a buddy in the room to play with. There are 18 missions for you to play through. You will need to get a certain score to unlock the next level. At first I was annoyed with this, but then I realised it’s a good thing as games are far too easy these days and you can’t play each level sloppy. You have to play it how it intended – killing bad people, avoiding hostages and arresting the people who give up. You can also create your own custom mission. You can set the location, whether there’s a bomb, how hard you want it to be and how many evidence items and suspects there are. It’s a nice little addition and you can create a level with total carnage or a nice simple one. It has perfect old school vibes and I feel developers are hitting this kind of market and theme so well recently. These old school vibes are making me feel young again, haha! Take a dash of Hotline Miami , add a splash of Door Kickers , and infuse it all with a 90s-esque crime-movie vibe that oozes from every pixel.House Party

Police Stories Free Download GAMESPACK.NET

Police Stories Free Download GAMESPACK.NET

The result is called Police Stories , a top-down shooter developed by Mighty Morgan and published by HypeTrain Digital, a label best known for the excellent western shooter 12 is Better Than 6 . Given the premises, Police Stories could seem like a derivative title, crushed under the weight of its own sources of inspiration. Fortunately, the latter have only been exploited as starting points to be articulated to propose something different, if we also want to overturn the perspectives in terms of gameplay and plot. Without wanting to exaggerate, Hotline Miami was the progenitor of a constantly over the top style: frenetic, raw and with a plot so tangled that you no longer understand whether you are on the side of good or evil. In Police Stories the roles are clearer. John Rimes and Rick Jones are two agents who meet again after a traumatic separation and, needless to say, their reunion takes place right inside one of those filthy restaurants with a waitress who can’t help but conspicuously chewing her chewing gum. A black day like their coffees, marked by a trivial service call that in the space of one night will drag them into a crescendo of ever more extreme situations.

The Surrender System.

Police Storieshe knows he’s a pastiche and does nothing to hide it, adding stereotype after stereotype borrowed from Hollywood B-movies: good cop and bad cop, a bomb to defuse, gangs armed to the teeth, suspects in spite of themselves involved in shady schemes and the list could go on and on. It’s nothing original but it works and the 18 acts always add a fresh cliché to this interactive thriller. The differences are not limited to the narrative aspect. With its top-down view and great pixel art, Police Stories borrows from Hotline Miamijust the outer casing, filled by the developers with a slower paced and more reasoned tactical style of play. Breaking into a room and taking down criminals with an MP5 just doesn’t work. Violence is only the last resort, preceded by orders to lay down their weapons, intimidating blows and a range of strategic options that reward a calculated approach, in which to wisely use the instrumentation made available to the duo. In fact, during a quick briefing, objects such as flash or smoke grenades, medikits, stabilizers for guns, pepper spray or, again, bolts to force doors must be selected.Midnight Fight Express Switch NSP

Police Stories Free Download GAMESPACK.NET

Police Stories Free Download GAMESPACK.NET

These gadgets are essential to complete operations and integrate perfectly with other elements, such as level design, Let’s start with the maps. These are made up of a multiplicity of rooms, blind corners, traps and obstacles, all puzzles to think about to avoid falling victim to enemy fire. Each door hides pitfalls, poses strategic questions and requires careful planning: you observe what is beyond the lock using a radar, you order your partner to shoot a flashbang and in the meantime you use the second entrance to break in and handcuff the offender. This is just one of many examples, a diversification that also occurs within the same level given the random placement of enemies and their mobility. The feeling returned is excellent and satisfactorily follows those scenes seen in numerous American detective stories. The only flaw is an artificial intelligence that is not very reactive, both for the ally and for the criminals, with behavior bordering on suicide or reflexes that can be those of a feline or, on the contrary, clouded and in slow motion. Furthermore, when a command is dictated to the partner it is not certain that this will be successful, perhaps due to a minimal protrusion that “breaks” the pathfinding. Of course these moles disappear when you rely on a partner in the flesh, when Police Stories gives its best.

Various types of lawbreakers.

Set in 2015, the story unfolds True Detective-style—that is, via flashbacks from the police officers’ perspectives. You play the role of John Rimes, joined by his best friend and partner, Rick Jones. This interesting approach to the narrative involves your interview in the present about events that took place in 1998. The game’s 18 missions detail what happened that fateful night. Each mission involves the pair of cops infiltrating a location, like a warehouse or a diner. A minimum number of points is required to move on to the next mission. These are earned based on the amount of suspects arrested, civilians rescued, evidence gathered, and time to complete. This approach works well in theory, although I have a couple of issues with it. Firstly, it’s inconsistent. When you first complete a mission, no matter how many points you received, the story continues briefly before returning you to the mission select screen, which promptly informs you that the next mission is still locked. So why show me the next part of the story?

Secondly, it’s not well-explained. After finishing the first mission (for the first time), my mission log said I needed 50 more points to unlock mission two. So, I ran through the first one again, earning about 5,000. It turns out that points are not cumulative—instead, you need to accrue a minimum amount in each mission in order to progress. That’s fine, but it wasn’t clear to me, which led to a frustrating experience as I ran through to completion a third time. The game is tough enough without having to repeat missions multiple times in order to unlock the next one. On the plus side, you can play on your own using an AI-controlled partner or buddy up with a real-life partner to play co-op. Co-op works well and is more fun. The AI leaves a lot to be desired since he will sometimes shoot the bad guys before they shoot you. Mostly, he just stands by and watches. This is where the tactical side comes into play. Your AI partner will follow you and shoot occasionally unless you set him tasks, like standing still to cover you or sending him forward to open a door while you cover him. It’s a nice idea, but I found it a tad fiddly to coordinate. And he still didn’t shoot consistently!

Police Stories Free Download GAMESPACK.NET

Police Stories Free Download GAMESPACK.NET

It also added a lot of time to missions. This might not be a bad thing in terms of the game’s longevity, but I must have played through level one 50 times before passing it even once. And that became frustrating. One aspect I absolutely love about Police Stories is that it’s not centred on killing. In fact, if you shoot a suspect who isn’t aiming a gun at you, you lose points. The preferred approach is arresting them. You can do this a couple of ways; frighten them by calling out commands like “Get your hands up!” as you enter a room, or simply smack them with your melee weapon to beat them into submission. Even shooting near them while they’re running can deter them. For a game that’s quite bloody, it’s nice to see a preference for patience and restraint instead of pure violence. The visuals and audio are also highlights. That retro aesthetic that I mentioned earlier suits the ‘90s setting. It gives it a slightly cartoony feel, especially with the cut scenes, which again helps detract from the violent nature of missions, something I appreciated. I also enjoyed the top-down approach, giving a bird’s-eye view of the locations. You can see suspects darting in and out of rooms, trying to avoid you—or find you. The music is an unbeat, slightly rocky tune that’s not too fast or too slow. It sits nicely in the background to add to the overall experience rather than annoy, especially considering the number of replays I had.Halo The Master Chief Collection

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