Lara Croft and the Temple of Osiris Free Download

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Lara Croft and the Temple of Osiris Free Download GAMESPACK.NET


Lara Croft and the Temple of Osiris Free Download GAMESPACK.NET You’d think after nearly two decades ol’ Lara would finally be sat with her feet up at the inevitable Gaming Mascot Retirement home, her archaeological heyday now a distant, nostalgia-filled memory. Nope. Not Miss Croft. After four long years 2010’s Lara Croft and the Guardian of Light has finally bagged itself a sequel, and boy is it going to ruin your schedule. Lara Croft and the Temple of Osiris doesn’t do things on a small scale. It barely knows the meaning of the word. This time around, everything is bigger. The environmental puzzles that fill each of its tombs are grander and more intricate than ever. The number of buff-happy amulets and rings has gone through the roof. Even the number of possible co-op players has shot up from two to four with Lara joined by fellow treasure pilferer Carter Bell and the disgruntled Egyptian gods Isis and Horus. That final number makes a huge difference, not only to the chaos that comes from having four people running around a map causing all hell but to the way you’ll all need to work together to solve the fiendish puzzles ahead of you. TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)

Lara Croft and the Temple of Osiris Free Download GAMESPACK.NET

Lara Croft and the Temple of Osiris Free Download GAMESPACK.NET

If you’re coming here from Lara Croft and the Guardian of Light, you should be right at home. The setting’s switched to Egypt, with Lara dropped into a family feud between Isis and Horus (good) and Set (very bad), but the basic formula is unchanged. The action’s still spread across a series of isometric levels that come packed with arcadey challenges. The moveset is largely unaltered, right down to the twin-stick controls for running and shooting, and a dodge roll to get out of trouble. On top of that, the whole thing remains a breathless rush between one classic Tomb Raider idea and the next: a gentle puzzle (generally involving rolling boulders about or dodging spikes), a quick burst of combat, and then some light platforming and a crazy race over treacherous ground that’s just itching to drop away beneath you. There are a few tweaks. Osiris’ loot game is much better than Guardian’s was, for example, with a Diablo-style character inventory screen that makes the differences between each perk-providing ring or amulet you pick out more immediately obvious. Every tomb you raid now concludes by dropping you into a treasure room filled with crates and chests, too. They’ll reveal their secrets as long as you’ve collected enough gems to open them. This is hardly Diablo, but it’s better than it used to be.

Lara’s return to a fan-favorite location featuring stunning visuals with dynamic weather and world state changes.

The puzzles aren’t mind-benders, but conundrums like those that have you angling mirrors to deflect magic lasers require just enough teamwork and communication to make you feel a little clever for having pulled them off. That’s presuming you don’t run into any bugs, like flames you have lit that don’t appear properly in your online partner’s game–or presuming the sometimes skittery controls or invisible walls don’t mess with your navigation. Boss encounters require a bit of creative thinking as well, requiring you and your partners to coordinate tossing bombs and raising platforms lest you succumb to the scarabs, skeletons, and bipedal alligators that swarm you all the while. You need to fend those creatures off with pistols, grenade launchers, and other weapons, but firefights aren’t very difficult, unless you strive to meet the optional challenges found in each level, or seek out combat tests in the hub area once you complete the four-hour story adventure. You collect currency and other doodads during your journey, and in doing so, find all sorts of weapons to equip, as well as rings and amulets that strengthen your combat abilities. It’s not too tough to deal with the bad guys when they appear, however, making inventory management an occasional diversion rather than a deep and necessary feature. Mahokenshi

Lara Croft and the Temple of Osiris Free Download GAMESPACK.NET

Lara Croft and the Temple of Osiris Free Download GAMESPACK.NET

If you’re willing to let go of any hope for depth and instead seek a chunk of clever cooperative fun, however, Lara Croft and the Temple of Osiris is ready to escort you on another tomb-raiding adventure. It’s not the revelation that Lara Croft and the Guardian of Light was–it’s a bit too glitchy and dated to herald it a new classic, in spite of the welcome addition of four-person online play. And yet as an afternoon’s worth of jolly cooperation, Lara Croft’s newest sojourn makes a fine flight of fancy to an Egypt that probably never was, but certainly should have been. But with that level of control comes the feeling that things never really heat up. There are difficult moments, and you’re almost certainly going to die throughout, but there’s literally no punishment for messing up. That’s better than having to play the whole level again, but it’s not ideal. Variances in gameplay largely consist of new weapons. There’s a lot to unlock as you play through, including rings that offer new or improved skills in return for reduced stats in other areas. While the puzzles themselves recycle the same three or four different types, then – getting slightly more complex as you progress – the fights are infinitely more flexible, if only because you can choose whether to blow away Set’s foot soldiers with everything from grenade launchers to automatic shotguns.

Compete against your friends with seamless drop-in/drop-out co-op to earn bigger rewards, treasures, and powerful artifacts to boost your character.

And blast you shall, through all four or five hours’ worth of gameplay. You can come back, see the game in different ways with a changing number of players, and you might even aim to collect everything and complete every level’s challenges, but for all intents and purposes, you’ll be done in a single, decently involved session. Temple of Osiris is a far better twin-stick shooter than I expected. Rather than just stick to Lara’s signature twin pistols, I slowly earned assault rifles, sniper rifles, and rocket launchers. No weapon was clearly better than the next, but their different reload times, splash damage effects, and other stats gave combat different rhythms. It was great to have choices, and discover that I liked using dual submachine guns with an ice effect against the big fiery crocodile man, while I could take out swarms of beetles with a single rocket. One constant that I loved was the move where I’d fire, place a mine, roll out of the way, and detonate it when an enemy got close. MAGICKA 2

Lara Croft and the Temple of Osiris Free Download GAMESPACK.NET

Lara Croft and the Temple of Osiris Free Download GAMESPACK.NET

Boss battles, too, made for interesting set pieces, especially the one where I fought a giant beetle on top of a rolling, burning sphere. Lara Croft and the Temple Osiris looks great, and moments like this, with fantastic lighting and depth-of-field effects, really help give it a sense of scale even though the camera is stuck in the isometric perspective throughout. The visual vocabulary is all pulled from the same reservoir of Egypt-themed clichés—pyramids, half-crocodile half-man enemies that look like they came out of Donkey Kong Country, palm trees—but at least it’s not committed to a sandy yellow palette. It mixes things up with mossy dungeons and even some snowy areas thanks to some plot contrivances (magic!). I also just like how it looks and sounds when I shotgun a big bug in the face; I enjoy simple pleasures. However, you better be doing all of this with a gamepad. It works with a mouse and keyboard, but that makes platforming more difficult than it should be. Even worse, since it’s a shared screen, even online, the camera keeps adjusting to accommodate both players. It’s kind of jittery, but especially annoying when aiming with a mouse, since the camera moves the reticle, screwing up my aim.

Fun puzzles that are just thoughtful enough to make you feel clever

Think of Temple of Osiris as a twin-stick shooter that got drunk, read a manual on platforming and dungeon crawling and thought, ‘Hey, I can do that’. That’s not to say its myriad parts are slapdash, more that Crystal Dynamics has been wise enough to stick to the formula that made Guardian of Light so rewarding while upping the ante in the right places. The twin-stick shooting smacks of isometric shooters such as Dead Nation with a tasty armoury of shotguns and grenade launchers (as well as the returning and über-satisfying remote bombs), but these skirmishes never feel like they’re overpowering the real stars of the show: those ah-so-moreish environmental puzzles. Elsewhere, Totec’s spear from Guardian is replaced with a staff that fires a laser beam. Bit of a shame, this one: that spear was a classic. It offered plenty of nasty feedback once lodged in an enemy’s windpipe, and it livened up traversal if used to create makeshift ledges. The staff, by comparison, sizzles quite nicely as it knocks foes back or blasts a path through some neat mirror-based puzzles, but it’s not as pleasingly tactile to use as the spear. Equally, its ability to interact with very specific parts of the environment – raising platforms or slowing spinning cogs so that you can slip past without getting mangled – is a little too prescribed. You never feel clever. You never say: a-ha.

Lara Croft and the Temple of Osiris Free Download GAMESPACK.NET

Lara Croft and the Temple of Osiris Free Download GAMESPACK.NET

If you’re partying up either locally or online, the game’s arsenal is divided between players in interesting ways, Lara, or Carter (an archaeologist rival with little personality to speak of), getting control of a torch and the magnetic grapple hook, while Isis and Horus control the magical staff, along with the ability to summon an energy shield that can be used as a platform for allies. Co-op now allows four players to work together rather than two, and the levels even rearrange themselves in different ways depending on how many people are present. More adventurers means more taxing puzzles, basically – and they also give proceedings a wonderful jolt of energising cruelty as you barge friends out of the way to grab the best loot. Everything works almost as well as it did before. New tech grants this rocky landscape a glorious solidity, along with improved character models and some really flappy hair (although the Xbox One code I played had a smattering of minor bugs ranging from glitchy animations to the odd event that wouldn’t trigger, requiring a checkpoint restart). There’s also a lovely pulpiness to the locations, from the Tomb of the Torturer, which is stained with a lurid blood-red light and littered with endless boobytraps, to the Tomb of the Ferryman, a balmy span of lakes and rivers where you encounter a species of crocodile that has learned to walk upright and lob grenades.

(Crocodiles, it turns out, are no longer scary enough in their own right.) Osiris is a lot pacier than Guardian, too, flinging its various elements together so efficiently that the whole game can pass in a blur if you’re not careful. It took me about four hours to finish Lara Croft and the Temple of Osiris. It’s brief, but not a bad deal for $20, and it also extends its lifespan by giving each level a number of challenges—finish under a certain time, collect enough diamonds, don’t get hit by the boss, and others. After I beat the game, I could go back to 100 percent levels or take on waves of enemies in combat trials. It’s fun, and it unlocks a surprisingly large arsenal of weapons, outfits, and jewelry that modifies weapons with different bullet spreads, more ammo, and ice or fire effects. Seeing Osiris in his Egyptian headdress with a grenade launcher is a special treat. As someone who suffers from a severe completionist disorder, it helped me wring a couple more hours out of Temple of Osiris, but the real joy is in beating levels with friends for the first time, and there’s still only four hours of that. Magia X

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