Hell Warders Switch NSP Free Download

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Hell Warders Switch NSP Free Download GAMESPACK.NET


Hell Warders Switch NSP Free Download GAMESPACK.NET Hell Warders should come with a warning: this game will give you sweaty palms. This isn’t because the game comes packaged with a novelty heated controller, which would be both ridiculous and fantastic, rather it’s because its tower defence mechanics will push your sweat glands to their limit. When I first approached Hell Warders I did not come with high expectations. The visuals are an uninspiring and generic composition of Ninja Gaiden and Devil May Cry, with most of your demonic opponents looking like they didn’t quite make the cut for either of those games. Meanwhile animation is basic at best, the repeated use of the same piece of music irritates, and there are glitches and bugs aplenty. That being said, once Hell Warders kicks in it does so with a wallop. I found the experience and core gameplay loop both addictive and compulsive, to the point I was warding hell as often as I could. Ignore the plot – the developers did – and let’s get straight to the action. Your task it to prevent an army of demons from reaching your big magic crystal and smashing it up into tiny fragments. The horde of bad guys enter the environment from one of several portals and follow prescriptive paths to their destination. It’s then up to the player to arrange their mostly static defences to destroy the enemy armada before it’s too late. The game highlights the exact path the denizens of hell will travel along through the level, as well as detailing which of the many different enemy types will emerge from each portal prior to the start of the round. TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)

Hell Warders Switch NSP Free Download GAMESPACK.NET

Hell Warders Switch NSP Free Download GAMESPACK.NET

But also ensures the player has all the information they need to construct a well thought out strategy. And a solid strategy is vital to being victorious. Though preferable locations are highlighted by the game, they are not always the most effective choice. You can actually place units anywhere in the level, considering their sight lines and abilities for the coming fight. The 3D nature of the game also means that the height and shape of the environment play a part in strategy. Some units like the cannonballer can launch attacks that are affected by gravity and so work best when there’s a handy hill to build up more momentum. Certain units are more effective against specific enemy types and vulnerable to others, so it’s not enough to construct one ultimate definite defence and then rest on your laurels between rounds. The type and quantity of demons that will soon be emerging from each portal vary significantly from round to round, forcing the player to quickly change up their defences on the fly, making the most of the strict but fair time limit. It’s thrilling stuff, hastily rearranging your catapults, priests and archers before seeing off an epic ensemble of evil abominations had me fist pumping the air more times than I’d like to admit. While the Tower Defence genre might not be quite as big as it once was, there’s still room for more additions if a developer can bring something new and innovative to the mix. Or, at the very least, do the job competently enough to represent its compatriots on Nintendo Switch.

CREATE YOUR DEFENSES.

Hell Warders, from Hong Kong-based developer Anti-Gravity Game Studios, certainly doesn’t tick the former box thanks to some clunky controls and a general lack of originality, but it does offer an entertaining way to kill waves of mindless enemies with friends. Following a similar template to the likes of Orcs Must Die! and Pixeljunk Monsters 2, you’ll play one of three Gothic-styled heroes as they attempt to stem – you guessed it – the hordes of hell from taking over a suitably fantasy-themed world. Your goal couldn’t be simpler: erect a series of defences in a series of small arenas and vanquish systematic waves. Most Tower Defence games tend to rely on a top-down view as you monitor your units, but Hell Warders drops you into the middle of the action, a la a third-person shooter. In-between waves you can choose to place units at certain points in the map by flitting between them, or upgrading them to make them more effective (and increase their chances of surviving). The more enemies you kill, the more glowing orbs you can collect and upgrade your AI-controlled units when that wave is finally slain. You start off with just a handful of lance-wielding knights, but the further you progress the more types you’ll unlock. Archers are your classic long-range griefers, while sorcerers are ideal for slowing enemies down, making them easier to dispatch. Each arena has a different layout, and the real strategy comes not so much in what you do when a wave is initiated – chaos tends to be the main theme when hell is quite literally unleashed – but how you prep beforehand.Hello Neighbor 2 Switch NSP

Hell Warders Switch NSP Free Download GAMESPACK.NET

Hell Warders Switch NSP Free Download GAMESPACK.NET

If you’re willing to stick with it, Hell Warders offers a lot of reward for the tacticians who learn which corners suit which units, and how placing a certain type in a certain locale makes them most effective. Considering lost units take all the upgrades invested with them to the grave, that placement really makes a difference. Most arenas have multiple points of entry for your demonic foes, so each wave is often a matter of jumping between multiple funnel points as hordes of demons in various nightmarish forms trundle towards a floating blue crystal that represents your base. You need to keep said glowing abstraction intact, and the better shape it’s in when the final wave is destroyed, the better your score (and your rewards) at the end of a match. It’s your classic Tower Defence set-up, just with you mindlessly mashing the attack button. Hell Warders is an interesting experiment in the tower defense genre. Instead of placing players in an outsider-looking-in perspective and tasking them with placing various defenses around a specific area, Hell Warders takes a different approach. Before starting the (admittedly short) campaign, a hero character is chosen with attributes (like health and damage) similar to what you’d see in a standard RPG. This character can be changed any time between missions (there are three classes with different abilities between them), where more attribute points and buffs called artifacts can be applied as well.

CLASS-BASED HEROES.

It’s a rather ingenious idea to combine two genres like tower defense and third person action RPGs into one hybrid experience. Unfortunately, the execution does not measure up to the ambitious premise. After finishing character selection, players take on the role of the Hell Warder they chose and face waves of demons. Between these waves, they can use accumulated experience points to strategically place more troops to better defend their tower. Instead of just watching the action play out, their Hell Warder avatar participates in the action and can be the defining force of combat, not unlike in Dungeon Defenders. The combat however, is so repetitively boring that some players will be wishing they could just sit back and watch their placed troops do all the work for them. Executing any sort of combat seemingly takes forever to complete and the A.I. of enemy demons and friendly troops is predictable and poorly designed. If an enemy is just outside of a troop’s range of attack, that unit will simply stand there and let the demon run on by and decimate your tower. It’s one of the most immersion-breaking parts of the game. Attribute points can be used to offset the clunky combat (via Attack Rate) but the attribute points system is poorly implemented and it never feels like you’re earning enough between missions. There’s an argument to be made that the player character shouldn’t become too much of a powerhouse too fast but when players are already starting out limited by slow, monotonous combat.HuniePop 2 Double Date

Hell Warders Switch NSP Free Download GAMESPACK.NET

Hell Warders Switch NSP Free Download GAMESPACK.NET

There’s the sense that Hell Warders aims to be frustrating and dated for the sake of it. Playing with friends alleviates this somewhat (Hell Warders allows up to four people to play at once online) but as a solo experience, it’s hard to recommend the title at all. While the campaign in Hell Warders is on the shorter side, every mission is almost exactly the same: show up at a new location, place troops, defeat waves of enemies while defending the tower, and then repeat. The game throws in small curveballs once in a while like a new troop type or a bigger, badder enemy demon, but the inherent structure is always the same. The enemies themselves are more like glorified sword sponges with health bars that take ages to deplete. Demons use the same strategy over and over again without any real surprise or perceived thought of tactics. After the first few hours, not even the once fresh hybridization of action RPG and tower defense is enough to suppress the realization that Hell Warders is painfully generic in almost every conceivable way. Perhaps Hell Warders would be a slightly more bearable title if it were more interesting to look at. Graphically speaking, the game is grainy, unrefined and looks more akin to an RPG title released in the PlayStation 2 era of gaming rather than something that would see the light of day in 2019.

EPIC ENCOUNTERS.

There’s nothing wrong with going for a retro graphics style, but Hell Warders is so dreadfully disappointing in every other area that maybe some top-notch visuals would have at least helped better cover up its various technical shortcomings. The thing is, if you’re going to base your game around an action setup, you really need to make sure those mechanics hold up to constant use – and Hell Warders’ really don’t. Whichever character you settle for, you really are just relying on your basic attack and a handful of special moves. Whether you’re playing as a knight who didn’t get the Dark Souls gig, a burly and bearded heavy who may or may not have accidentally wandered in from an audition for The Elder Scrolls Online or a gun-toting dandy (who presumably gets all of his attire from a tailor in Bloodborne’s Yharnam), there’s very little strategy or nuance to be found when you’re actually in the thick of it. Enemies come in various shapes and sizes, but most tend to just rush your base so it’s more a case of rushing in to smash them or hanging back to pick them off with ranged fire, depending on your choice of character. A handful of types do actually require actual thought to dispatch them, such as dark sorcerers that deal heavy damage and healers that buff their fellow demons as they surge forwards, but most are just variations on a monstrous theme.

There are some quirks to certain maps – such as grates that periodically set alight and burn anything running across it (including you) – but most are just corridors and stairways that lead to your base. Despite the odd mix of tactical prep and completely chaotic wave control, Hell Warders simply isn’t built for solo play. You can play the entire game in single-player, but the whole thing is clearly designed for multiple players and it’s near impossible to stem flows of enemies on your own. Thankfully, you can play locally or head online and batter the denizens of hell with some company; with friends or randoms at your side, Hell Warders can be quite fun, mainly because with four players it’s quite easy to overstock on orbs and max out every unit at your disposal. It’s odd that with an extra month of development, Anti-Gravity still didn’t address the vast differences in difficulty between either of its modes. There’s a light RPG element tying proceedings together, allowing you to level up your units and also your player character. That’s right, instead of passively watching the demons invade your defences, you get to leap into the thick of the action with some third person combat shenanigans. Choosing from one of three characters, a sword wielding Knight, a chunky hammer carrying mustachioed man (no, not Mario) or a dual gun shooting cowboy type, the player can help turn the tide against seemingly insurmountable odds.

Hell Warders Switch NSP Free Download GAMESPACK.NET

Hell Warders Switch NSP Free Download GAMESPACK.NET

I opted to play as the cowboy because he has guns and these blasting beauties saw off many a demon. The combat is nothing to get too excited about. Weapons lack any sense of impact and enemies don’t react to being struck, they just stand there and absorb the pain like a terrifying pustulating blood soaked sponge. That said, in conjunction with the tower defence aspect of the game, the overall gameplay feels refreshingly different to the standard fare. There’s some curious bugs to put up with, however. One saw my avatar randomly and unexpectedly side step to the left, usually resulting in an inconveniently timed death, and there were also several cases of special attacks not making contact with the enemy despite clearly hitting them. Whilst these bugs frustrate, it is the sudden difficulty spikes that truly give cause for explosive expletives. I found it impossible to proceed past certain levels in the single player campaign on my own, usually due to a massive boss arriving to annihilate my carefully planned defences and not my ineptitude. When this failure usually came after half an hour, resulting in instant defeat and forcing a restart, it was particularly frustrating. Fortunately, you can opt to play any level with up to three pals or team up with complete strangers online, making proceedings rather more achievable. This is especially true when other players may have access to powerful units you haven’t unlocked yet.She Wants Me Dead Switch NSP

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