CRISIS CORE FINAL FANTASY VII REUNION Free Download

95 views
0

CRISIS CORE FINAL FANTASY VII REUNION Free Download GAMESPACK.NET


CRISIS CORE FINAL FANTASY VII REUNION Free Download GAMESPACK.NET Much like protagonist Zack Fair himself, the story of the self-proclaimed country-boy-turned-SOLDIER-First-Class is not one shrouded in mystery. If you’ve engaged with Final Fantasy VII or any of its various spin-offs, prequels, remakes, or animated movies, chances are you understand the weight of his legacy–which is, coincidentally, only rivaled by the weight of his sword. However, if you’re looking for the definitive way to experience it, look no further than Crisis Core: Final Fantasy VII Reunion. A remake of the 2007 PSP exclusive Crisis Core: Final Fantasy VII, Crisis Core Reunion is a faithful retelling of Zack Fair’s story with dramatic visual upgrades, full voice acting, and several quality-of-life changes. Considering the game was already heralded as a fantastic prequel and one of the best titles on PSP, it comes as little surprise that this version is triumphant in making Crisis Core into a modern day must-play for Final Fantasy VII fans. Not only does Crisis Core Reunion port the once fairly difficult-to-find game to several new consoles, allowing for a greater audience to experience the title, it transforms the game from feeling like a smaller, handheld experience into something that can proudly stand beside Final Fantasy VII Remake as a worthy companion. TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)

CRISIS CORE FINAL FANTASY VII REUNION Free Download GAMESPACK.NET

CRISIS CORE FINAL FANTASY VII REUNION Free Download GAMESPACK.NET

Crisis Core: Final Fantasy VII Reunion follows Zack Fair, a skilled young man who quickly moves up the rank of soldier–Shinra’s elite fighting force–to stand beside other legendary heroes like Genesis, Angeal, and the later-notorious Sephiroth. However, once information regarding the various experiments Shinra conducted on these elite warriors begins to surface, the four colleagues quickly find themselves at odds with each other. Inevitably, these tensions set into motion the events of Final Fantasy VII, including Sephiroth’s turn toward madness, the burning of Nibelheim, and Cloud’s involvement in the whole ordeal. However, Crisis Core doesn’t solely exist as a precursor to something bigger, as it succeeds in weaving an engaging, intimate, and emotionally impactful narrative of its own. A lot of this is due to the game’s protagonist. Whereas Final Fantasy VII’s leading man, Cloud Strife, has a tendency to be soft-spoken and a bit moody, Zack is exuberant and extraordinarily likeable. Throughout the game, Zack’s mentor, Angeal, likens the fighter to a puppy and affectionately teases him for his hyperactivity and eagerness. However, when compared to the other SOLDIER members–like the stoic Angeal, dark and poetic Genesis, and no-nonsense Sephiroth–Zack is a breath of fresh air who is widely idolized within the SOLDIER program (particularly by Cloud) for his proficiency, zeal, and encouraging nature.

Improved battle system providing a vastly smoother gameplay experience.

Outside of Shinra, these qualities also endear him to our favorite flower girl, Aerith, who shares a brief but powerful love story with Zack, complete with long-distance phone calls and tender letters. In Crisis Core Reunion, the emotional impact of all these events is amplified thanks to the entire game now having full voice acting. While some voices might take getting used to, as they differ from the original Crisis Core’s performances, the new voice actors do a fantastic job in making the story more engaging than ever before. This voice acting also profoundly impacts how we view Sephiroth as the story progresses–Tyler Hoechlin’s performance makes him even more sympathetic as the truth about his birth is slowly brought to light and his downward spiral becomes more heartbreaking. On that note, I was delighted to hear several of the series’ new voice actors lend their talents to the characters who appear in Crisis Core Reunion, including Tifa, Aerith, Tseng, Reno, Rude, and several others. This is all a part of Square Enix’s push to make Crisis Core more cohesive with Final Fantasy VII Remake, which it ultimately does with gusto. This feat is also accomplished by how much care the team put into visually upgrading Crisis Core.She Will Punish Them

CRISIS CORE FINAL FANTASY VII REUNION Free Download GAMESPACK.NET

CRISIS CORE FINAL FANTASY VII REUNION Free Download GAMESPACK.NET

Every location is lush, intricate, and has been adjusted to more closely resemble the world we see in Final Fantasy VII Remake, which makes the game’s trips to Junon, Costa Del Sol, Nibelheim, Shinra Manor, and Gongaga–areas that we’re yet to venture to in the remakes, but will see in the future–a bit surreal. In Crisis Core Reunion, we’re presumably getting our first look at just what lies ahead for us in Final Fantasy VII Rebirth, which, if you’re a die-hard fan, makes the game well-worth playing in itself. As someone who has spent the last few years yearning to see what wandering throughout Shinra Manor will feel like, or how grand the streets of Junon might feel as Cloud is tasked with parading down them, it was an emotional experience to see even a less graphically intensive glimpse at what’s on the horizon. Crisis Core’s gameplay systems remain intact, albeit streamlined and remapped in fantastic ways. Those not familiar with the gameplay will find it to be unusual but exciting. Rather than Final Fantasy VII’s turn-based system, Crisis Core Reunion features fast-paced action-style combat. While the game’s simplistic hacking, slashing, and blocking is a fun time by itself, with challenging enemies requiring fast reflexes and quick planning, Zack can also equip up to six pieces of materia, which grant him spells and abilities he can use in battle.

Fully voiced dialogue in both English and Japanese.

In the original Crisis Core, cycling through all these combat options could be daunting, as you were forced to use R1 and L1 to scroll through them all, then hit X on which one you wanted to use. In Crisis Core Reunion, this has been completely overhauled, as you now can hold R1 and assign all these abilities to various buttons to make combat less frustrating and more efficient. Crisis Core Reunion also improves one of the original game’s most notable features: the Digital Mind Wave. Also referred to as the DMW, it’s a constantly spinning, slot machine-style combat enhancer that lurks in the upper left corner of your screen during combat. The icons featured on the slots are characters and summons you meet throughout the game, with characters providing you with limit breaks based on Zack’s relationship to them, and summons granting you the ability to, well, summon them. As your relationships with certain characters are altered, you become more or less likely to see them make an appearance in the DMW. In theory, it’s an incredibly strange feature, as this slot machine is responsible for allowing you to dish out your hardest-hitting moves as well as level up. In execution, however, the DMW is extremely fun and satisfying, generally working out fairly well for players while also introducing an element of randomness to battles that keep them fresh.Forts

CRISIS CORE FINAL FANTASY VII REUNION Free Download GAMESPACK.NET

CRISIS CORE FINAL FANTASY VII REUNION Free Download GAMESPACK.NET

In the original Crisis Core, this feature did earn some criticism for its “modulating phase,” which would grind battles to a halt as the slots took up the entire screen. These phases no longer exist, though Crisis Core Reunion will still interrupt battles to show brief cutscenes when the slots land on certain characters. Considering the time we get with Zack is so brief, I found these cutscenes not only fascinating to watch, but needed. As an extroverted person who is supremely devoted to the people around him (just take a look at how many text messages the guy gets), having this mechanic where Zack’s relationships play a role on his mental state–and subsequently the way he battles–is a brilliant choice that tells us a lot about him without adding hours onto Crisis Core’s story. All these unique qualities create a tangible difference in Final Fantasy VII and Crisis Core’s gameplay, which drives just how different Zack and Cloud truly are. As a prequel to one of the most beloved video game stories of all time, It’s important that Crisis Core – Final Fantasy VII – Reunion tell its own prequel story without disrupting the thematic cohesion of the story that spawned it. Does it succeed? Mostly. Reunion excels at being a great RPG and a phenomenal remaster. Yet its story decisions, much as they did when the game originally launched on the PSP, stomp on Final Fantasy VII’s plot far too often and attempt to fill it with shenanigans that distract from many of VII’s themes and central characters.

A newly arranged soundtrack from the original composer, Takeharu Ishimoto.

Crisis Core selfishly indulges in its own contributions to VII’s mythos by failing to learn from what made the original Final Fantasy VII so impactful and beautifully tragic in 1997. Yet, it’s a game you shouldn’t miss out on because for all of its late-stage missteps, many of its characters are still hard not to love, and they come packaged in an exciting and very pretty RPG. Crisis Core returns to us as Reunion: a remaster of a PSP game that first launched in 2007 as a prequel to 1997’s Final Fantasy VII, a generation-defining titan of a JRPG. Having never received a digital release on the PlayStation store, the PSP-exclusive UMD discs Crisis Core shipped on have been the sole keepers of a very important chapter of the game’s larger saga. Today, Crisis Core emerges from its slumber and wakes up in a very different world. In the 15 years since the game first released, we’ve seen a full reimagining of Final Fantasy VII’s opening chapter with Remake. As a narrative, that 2020 version of VII brought us more expanded, and questionable, story beats; as a video game it delivered a remarkable form of command-based, real-time combat. With Reunion, Crisis Core no longer exists solely alongside the original Final Fantasy VII. It can now stand on its own as a lovely JRPG that might even balance out Remake’s unique twists and turns, at the cost of perhaps disrupting the themes in 1997’s original Final Fantasy VII.

Before discussing any element of Reunion individually, I want to stress how stellar it is as a remaster. Compared to similar remasters like Final Fantasy Type-0 HD (also a PSP-originated game), or even remasters of X, XII, and VIII, Reunion plants its flag in the ground as a new standard for remasters of Final Fantasy games (if not games in general). Reunion often looks so good that you’d be forgiven if you thought you were playing a modern AAA title from time to time, and it runs flawlessly on PC (something we can’t always take for granted with Final Fantasy games). Reunion doesn’t surpass Final Fantasy VII: Remake in visual quality, but it certainly comes close to matching it many times. Add to that the brand new menu and UI elements that take their beats from Remake’s theming, and a gentle, liberated twist of Crisis Core’s combat system, and it makes creative director Tetsuya Nomura’s classification of Reunion as being “closer to a remaster than a remake” seem a little unfair to Reunion. Preserving all of Crisis Core’s main story beats (unlike Remake did with FFVII) is largely what prevents this from being a complete remake. And honestly, I kinda wish they would’ve revised this story. But before we dive into that, let’s address what many might be most concerned about: As Crisis Core was originally designed to be played on-the-go and featured a somewhat experimental combat system, how does it fare now as a full console game?

CRISIS CORE FINAL FANTASY VII REUNION Free Download GAMESPACK.NET

CRISIS CORE FINAL FANTASY VII REUNION Free Download GAMESPACK.NET

While I think Reunion might still be best experienced on a portable, like the Switch or Steam Deck, it works just as well on a big screen as a more theatrical presentation. The quick side missions, limited size of battle environments, and some level layouts clearly reveal that this was designed with a smaller scope in mind and thus is a more natural fit for a tiny, portable experience. Yet these hardly make you feel like you’re playing something wildly out of time and place. The main story is a roughly 18-hour experience (which you should definitely not cram into a weekend—ask me how I know). Crisis Core follows the story of Zack Fair. If you haven’t played through the original Final Fantasy VII and think Zack looks like Cloud with black hair, you wouldn’t be wrong. Without giving too much away, it’s important to know that Zack plays a critical role in the events that lead up to Final Fantasy VII. In Crisis Core – Reunion you’ll guide Zack through a winding narrative focused around genetically enhanced super soldiers and various disasters that unfold. There’s a main story to follow, and many side missions you can jump into for quick battles and focused grinding sessions. The heart of the game is in its main quest, which leads right up to the opening of the original Final Fantasy VII (or perhaps Remake, depending on how you view certain artistic changes to Crisis Core).How To Survive 2

ADD ONS/PATCHES AND DLC’S: CRISIS CORE FINAL FANTASY VII REUNION SOLIDER MATERIA SET

SOLIDER MATERIA SET Complete Pack DIGITAL DELUXE EDITION
VC 2022 Redist