Cartel Tycoon Free Download

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Cartel Tycoon Free Download GAMESPACK.NET


Cartel Tycoon Free Download GAMESPACK.NET Managing a large illegal enterprise isn’t as easy as it looks, with Cartel Tycoon giving players a hands-on experience. As a survival business simulator, you will be running your narcotics empire from the ground up while trying to survive as long as possible. Unlike other business simulators, you have a unique challenge of not only trying to make profits, but also avoid getting killed. Death can come in a variety of forms, even among your most trusted allies. Managing your empire has a lot of complexity, and it is hands-on. It’s fun to be able to take control of the chaos and emerge as one of the undisputed crime bosses in the region. You can also play as a crime boss at different points in their career to get started. Unfortunately, the stories aren’t anything unique, the gameplay has a few quirks, and the interface can be inconvenient. These drawbacks are noticeable enough that getting to the top, while enjoyable, can be a frustrating struggle. While most simulators don’t have a powerful story, Cartel Tycoon goes out of its way to cover a few characters. Whether you are a man looking for a job, or a young son of an existing leader, there’s scenarios for you to explore. Each character has their own reason for making their way into the business, and they all have different stories as they make their way to the top. Unfortunately, these stories aren’t too different from each other.TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)

Cartel Tycoon Free Download GAMESPACK.NET

Cartel Tycoon Free Download GAMESPACK.NET

While they will involve different themes, you are still making your way to the top as a criminal drug lord. You are still achieving objectives and doing your best to earn money. You will start attacking other towns and start taking control of regions for your own objectives, but these aren’t wildly different. Creating a story mode feels pointless, as it is just examining different characters entering the drug trade for various reasons. While none of the stories are the same, it is just dressing up the same gameplay with different objectives and names. You don’t have objectives that are different like a strategy game might have, or goals that are anything other than making a lot of money. Thankfully, Cartel Tycoon isn’t relying on the stories for its strengths, instead choosing to focus on its complex gameplay to show players the depths of managing an illegal enterprise. On that front, the game succeeds brilliantly. Cartel Tycoon’s take on the narcotics trade is in-depth and complicated, as you would expect the enterprise to be. Its inspiration from the narcotics trade in the 80s and 90s shows through, and there are a lot of tasks to do. Even some of the mundane tasks are necessary, and you are constantly looking over your shoulder to ensure things don’t get out of hand. You must first build up your products to trade, which involves building the infrastructure needed to create, move and store your products.

Cartel Tycoon Lieutenants Pack Guerillas.

You must also invest in transport to take your goods to ports of trade, which can be through land, air, or sea. Money laundering is another part to consider, as you have dirty and clean money to manage, each with their own advantages and disadvantages. Police will also crack down on suspicious activity, threatening to endanger your income streams. Research projects will be essential for staying ahead of the competition, getting new products to sell or facilities to assist you. Market economics will also come into play, as selling one product repeatedly will eventually lower its demand since you are flooding the market. Diversification is necessary if you want to keep earning money, as being a specialist won’t keep you afloat for long. Expanding your empire will eventually happen when you hit capacity, and that involves making deals with mayors in charge of regions as well as battling rival gangs. These gangs can also try to take your newly acquired territory, and you need to protect them with lieutenants. Lieutenants are able to carry out special operations of their own and replace you if you get killed, but they might also be aiming for your position. Cartel Tycoon’s depth works to its advantage, as it shows you the complexities of running an illegal operation.Hell Warders Switch NSP

Cartel Tycoon Free Download GAMESPACK.NET

Cartel Tycoon Free Download GAMESPACK.NET

The stakes are higher compared to games such as Urbek City Builder or Story of Seasons: Pioneers of Olive Town, with your plans going awry if you forget something important. The narcotics trade is naturally more complex than other simulators, which makes it much more rewarding when you manage to succeed. The game doesn’t throw all of this at you in a trial-by-fire. They have a helpful tutorial which slowly walks you through the basics without overwhelming you. It makes it easier to not only grasp the complexities of the operation, but truly understand what you are doing before you move on to the next concept. The tutorial will be long, with an expected length of 3-5 hours which isn’t great for those looking to drop right into the action. But if you are willing to learn slowly, you won’t quickly forget the basics and can jump back in even after taking a break. If, like me, you’re a fan of shows like Narcos, Breaking Bad or The Queen Of The South, then the thought of wearing an open-necked tropical shirt, gold neck chain, and having people address you as “Jefe” while surrounded by an opulent mansion, beautiful people, and stacks of money has a definite appeal, and the game is clearly leaning into that side of the narcotraficante business. In many respects, Cartel Tycoon is a standard business management game – but instead of building and selling widgets or electronics or whatever.

Grow your empire.

you’re growing, processing and smuggling drugs such as opium, cannabis, cocaine and methylamphetamine. As with any business, there’s managers (Lieutenants) to manage, there’s resources and products to source, transport to be managed, and money to be handled. In this case, it’s all 1980s/1990s drug themed. Money comes in two forms: “Dirty” money (literal cash from selling illegal stuff) and “Legal” money (in bank accounts, from legitmate or laundered sources). Managing these two resources is a surprisingly significant part of the game – legal money can be used to pay for anything, anywhere, while dirty money has to be physically transported to the location where it’s needed before it can be used (or laundered into legal money). This gets surprisingly complicated, and my attempts at automating the process were never successful so I ended up having to assign Lieutenants to drive around to move money from one place to another so I could pay everyone when I didn’t have enough legal money available (which was frequently). The map is divided into different regions with different resources (some are better for growing certain things, another has an international airport, another has a prison in it, etc) and each region has a city in it with a mayor you need to win over via mini quests (delivering a certain amount of product/money to a particular place. Star Story The Horizon Escape Switch NSP

Cartel Tycoon Free Download GAMESPACK.NET

Cartel Tycoon Free Download GAMESPACK.NET

Building or destroying something, things like that) before you can build your own buildings in that region. Actually managing the transport network required to get everything where it needs to go is quite complicated and I’m not convinced the AI pathfinding is really up to the task; it was not uncommon to have a farm overflowing with resources while being near a warehouse that just can’t seem to get around to picking them up. There really need to be some options to say “Wait until there are X units before shipping to next location” to avoid issues of places sitting idle due to lack of input (or full capacity), or only a trickle of product making is way to smuggling points because the trucks are taking it out as soon as there’s a unit available. Smuggling is handled via ports such as river piers and aerodromes (can take unpackaged goods), or established seaports, airports and border checkpoints where drugs need to be concealed inside a legitimate good to avoid increasing heat and attracting attention. As well as drugs, you’ve also got the ability to grow and trade in legitimate products including vegetables, coffee, spices, TVs and gaming consoles. These items have two purposes: Bringing in legal money, and also being useful ways to smuggle illegal products out (and earn more money from the sale). There is a “Terror” meter representing the general fear the population feel towards your activities – as it rises.

Death is inevitable.

You’ll find the police raiding warehouses, the Federales blocking off roads, the DEA shutting down your supply chains, and even the army killing your Capo directly. The problem is this meter rises no matter what you’re doing, and also goes up if other gangs/cartels attack you. The authorities never go after them, though – you’re always target number one, which means that other cartels picking fights with you is a triple threat – you’ve got their gang members attacking you, the terror meter rising, and then the authorities coming after you (and only you). There is also a “loyalty” meter which gauges how loyal the general population are to you; if it hits zero you get turned over to the authorities, while if it’s maxed out you get bonuses of various types. There are two campaigns and a tutorial included with the game, and while the stories in them are good, I found the actual gameplay experience was best via sandbox mode, where you can adjust pretty much every aspect of the game – from how much things cost to how slowly your loyalty degrades to how quickly you attract heat from law enforcement – because the campaigns were both simply too difficult for me to be rewarding. Dealing with other cartels is too simplistic and I was unable to find a “truce” option to get them to stop attacking you, even when their Capo really liked you. War and violence is bad for business, but that doesn’t seem to stop the AI in the game.

Cartel Tycoon takes place in the 1980s, when the drug trade was flourishing in Latin America. Players assume control of a Capo, the latest “entrepreneur” hoping to make it big. From a small piece of land, you eventually hope to grow your production and your territories. The solo campaign mode offers three stories to play through, although the first is just a tutorial. In the tutorial, you are a young man and the son of an existing powerful drug lord, trying to make your way into the business with the help of one of the lieutenants. The tutorial goes over the basics of this strategy game, although it is not as extensive as it could have been. It explains a few of the structures that you can build, but then it sort of just ends without tackling every aspect or the more in-depth mechanics found in the late-game. You can keep playing the tutorial map and learn on your own, or jump into one of the two story campaigns available at launch. The first story promises a medium level of challenge, while the second campaign is harder. It’s nice that the developers attempted to inject some sort of a narrative into the experience, and you’ll meet a number of characters and observe some scripted events along the way. There’s some conversation text to read, and even a couple of cutscenes – though it mostly serves as window dressing. Disappointingly, while the tutorial features voice acting, the actual story campaigns do not. Beyond the campaigns that take about 10 hours total to beat, you can also jump into a hardcore Survival mode, or a freeform Sandbox mode with customizable settings.

Cartel Tycoon Free Download GAMESPACK.NET

Cartel Tycoon Free Download GAMESPACK.NET

The core of the experience lies in building and operating a drug production industry. Like most games of this type, you can freely zoom and rotate the camera over the lush green terrain, and start placing structures. Unlike most games though, this tycoon has very few buildings available. There is just one farm, one transport depot, one warehouse, and a few other structures to place. Sure, some buildings have different modes (such as farms able to choose between different yields), but on the whole it’s not an overly complex experience. So what ends up happening is you find what layout and design works best and most efficiently, and when new territories are unlocked you just start rebuilding in the same manner. Placing structures is easy enough, but you must also ensure they are connected via roads. Roads are a bit of an annoyance in Cartel Tycoon, seemingly by design. Placing roads is very freeform, and you can attach to any side or corner of the building and connect it to another road. The problem is that all AI vehicles that transport the goods cannot pass “through” buildings. That means you cannot have a hub-and-spokes type design, you have to place additional roads so that each structure is connected to a main feeder road. This design leads to a lot of wasted space and a spam of side roads. The only exceptions to this are lieutenants units, as they can pass through buildings. Further, there’s a small bug, when you delete a building its small notch entry road that connected it does not get deleted and can’t be removed. Paradise Lost

ADD ONS/PATCHES AND DLC’S: Cartel Tycoon Artbook

 Artbook Complete Pack Lieutenants Pack – Guerillas Steam Sub 638595 Steam Sub 638596 Steam Sub 560116
Steam Sub 422565 for Beta Testing
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