Aka Switch NSP Free Download

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Aka Switch NSP Free Download GAMESPACK.NET


Aka Switch NSP Free Download GAMESPACK.NET It’s a tale as old as time: the hero defeats the enemies, then rides off into the sunset. But what happens next? In Aka, we find out. This open-world life sim comes from solo developer Cosmic Gatto, a pseudonym for a former DreamWorks animator. It follows the eponymous and adorable Aka, a red panda who is also a retired soldier. Aka may be soft and fluffy, but he’s the centre of something a little rough around the edges. The game opens right at the end of ‘the great war’. Aka (Japanese for ‘red’) walks off the battlefield and takes a boat to Pine Tree Island to reunite with his best friend Thom and use his katana to cut wood rather than limbs. It’s the beginning of his new life. The island is a secluded slice of paradise where the grass grows wild and the neighbours include an array of characters who are colourful both inside and out. Here, Aka can spend his days tending to his farm and his neighbours’ needs. This game champions resting, as it forces you to slow…right…down. It doesn’t have a linear narrative, so rushing through is impossible. But rushing is not the point. You’re supposed to spend hours chopping trees, foraging for mushrooms and seeds, and waiting patiently for those seeds to grow. Then you’d look up from your screen and realise the sun has gone down outside – the ultimate mark of a good game. Like Aka, we often find it hard to relax in our ~busy modern lives~ so this is a nice reminder to take breaks when we can.TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)

Aka Switch NSP Free Download GAMESPACK.NET

Aka Switch NSP Free Download GAMESPACK.NET

The direction isn’t always clear, which seemed okay at first as independent discovery is the object of an in open-world game. It was nice loafing around Pine Tree Island and commuting to town to exchange rubbish for seeds or play some minigames. But if you have trouble moving beyond the first island (as we did), exploration becomes limited. We didn’t mind sowing seeds and cutting grass for a few hours, but after that, we felt a little lost. Some more tutorials at the beginning would have been helpful, or even just a guide with tips that we could refer back to. In the version we initially played, we had to unlock Aka’s ship to travel beyond the first areas to other islands. We ran into a glitch in this quest and it was a little frustrating trying to do it. It’s been removed altogether in the most recent patch – and it’s great to see that Cosmic Gatto continues to address issues with the game. The ship is key because it opens up a whole world of different locales and climates in three other islands, also named after trees: red leafy Maple Island, tropical Palm Island, and traditional Japanese-inspired Bamboo Island. Farming requires some complex strategies, with permaculture-inspired combinations of crops. For example, carrots and onions go together because they attract and deter different pests. The goal is to create optimal conditions for growing crops. Aiming with the hoe and watering can feels a bit cumbersome.

Gardening.

Farming isn’t central to the game, though. There’s no currency, so harvests are not for turning profits – just completing quests or recipes. I remember first seeing Aka during the Nintendo Indie World Showcase and immediately thinking, “this looks like the perfect, easy-going, slice of life type of game that I could use during the chaos of the holiday season”. To be fair, my instincts were mostly correct, as Aka from Cosmic Gatto is in fact a cathartic, relaxing adventure… in most regards. I will say that after playing it, Aka is not quite the game I expected from the trailers. For good or bad remains to be seen. In Aka, you play as a red panda who has just returned from the war, and who is looking to move on with his life. He gets an invite to from one of his war buddies to come and stay at his home in Pine Island, which Aka agrees to. Once there, he gets his own home and can begin exploring the rest of the island. Aka is a nonlinear game, so finding his path to inner peace is up to you. For the most part, Aka is a slice of life game. You can build furniture for your home, create a garden to harvest crops, and scour the island to find resources for more upgrades. However, that’s not all Aka has to offer. Along the way, you’ll discover several inhabitants that need help. You can choose to help them or ignore them, but I highly suggest aiding them whenever you can. Doing so will reveal more about Aka’s past and will help him confront his inner demons.Samurai Warriors 4-II

Aka Switch NSP Free Download GAMESPACK.NET

Aka Switch NSP Free Download GAMESPACK.NET

This is what surprised me the most about the game, it’s much deeper and more melancholy than you might think from simply watching the trailer. One of the reveals early on actually had me a bit misty-eyed. It’s graphics are simplistic, but this works just fine within the cutesie nature of the game. I did experience some occasional framerate dips, but they weren’t anything too drastic. Aka‘s sound design is well done, with cartoony sound effects that fit the feel of the game. It also has a soundtrack that fits the mellow tone of the game well, and even has some woeful melodies for the more somber moments. Unfortunately, this is where my praise has to end, because Aka‘s gameplay mechanics leave little to be desired. Controlling Aka is often times frustrating, especially when you’re trying to carefully place an item or work your garden. The cursor tends to have a mind of its own, making trying to create a symmetrical garden or carefully planned crop placement near impossible. The isometric angle can almost make it difficult to see where certain edges are, causing Aka to fall of ledges fairly frequently. Not only is it difficult to control, but Aka is also absolutely rife with bugs and glitches. I could forgive some of the other issues, but at a certain point, Aka becomes literally unplayable. I was kicked out of the game several times while just exploring Pine Island. Then when trying to leave it after creating a boat, the game would freeze and kick me out every single time. I tried uninstalling it and reinstalling it to see if that would fix the issue, but it there was no change.

Relaxation.

I even tried waiting until after the game was officially released to see of there would be a Day One patch, but nothing has addressed this issue. There are three other islands to explore within Aka, but I’ve been unable to see any besides Pine Island. This pains me, but I can only review what little of the game I’ve actually been able to play. The game is as sweet as promised. If you go into the game with expectations, you will be disappointed, but if you take the game for what it is, you will enjoy it. The storyline is simple, as is the gameplay, but the simplicity feels intentional. The music and the watercolor images enforce that. Other reviewers have commented on the difficulty of the controls and the bugs. I have found some of the movement frustrating. But it’s not game breaking. My only point of frustration is one place where you have to jump over gaps in a stone staircase for one side-quest item, but every other part of the game is playable so far.  Several of the bugs were fixed in a patch after this review. Some movement remains quirky, especially if playing with a keyboard and mouse instead of a controller, but it has improved. Explore Explore Explore! There is a lot more to this game than you may think. Break, pick up, and click on anything you can to open up craftables, locations, and quests. The game will go over the basic controls. The controls I will admit is a little different than typical farm type games, but I got it down pretty quickly. After you get the basic controls, I cannot stress enough how much you need to explore.Space Haven

Aka Switch NSP Free Download GAMESPACK.NET

Aka Switch NSP Free Download GAMESPACK.NET

The game does not walk you through what to do next, for example if you want to make bread in this game, you will need to travel, same is true for updating your inventory. If you don’t travel you will never figure it out. So I recommend taking your time and exploring. Overall I think the game is fun and very cozy. I bought and tested the game, but now I have requested a refund and here are some (quite many) reasons why: You get a bit of story and then you’re there and don’t really know what to do, like I’ll look around and figure a few things out- but some basic things I couldn’t even figure out after almost 2 hours. Like I don’t know if I am doing progress at all or what I am working towards or what could even be possible. You gotta be into that kind of stuff I guess, but I actually liked about animal crossing for example that I knew I had to do 3 quests oder get that much currency to buy something to enhance my island in that kind of way. I felt lost in Aka Relaxing in hot springs with monkeys, watching clouds while listening to the ocean waves, or taking a nap on a giant Capybara. It is possible to craft shelter, tools, clothes, or various props. It can help solve quests or just be for a decorative purpose. You will need to gather materials, find objects or win them while doing quests.

Construction.

It is possible to craft shelter, tools, clothes, or various props. It can help solve quests or just be for a decorative purpose. You will need to gather materials, find objects or win them while doing quests. The game is a diamond in the rough. It just came out but give it time and patience for bugs to be fixed. It is worth it! This is a gorgeous game. It is in certain ways similar to Animal Crossing. The goal of the game is to explore the world at your own pace. The goal of the game is to enjoy the experience playing the game, to relax, rather than unlock a dozen of achievements. It won’t spoon feed you where to go to find what you are looking for. You are supposed to find it yourself. The art style is really nice, painting must have taken developers a lot of time. It reminds me on Monument Valley games where the pathways are full of optical illusions. Some dislike the soundtrack but I think it is good. It doesn’t distract. It reminded me of certain anime or Ghibli movies and on occasion Minecraft. Suits well with the red panda! I especially liked the song on the Maple Island, although in my copy the audio is a little buggy (it skips sometimes). Piano interface is very cool! One can improvise with the pentatonic scale over fancy jazz chords. I stumbled upon the card game in the cafe before I met the ghost who explained how it actually works. Some may want an option of tutorial. I did not mind learning on the go.

The story is really nice (have tissues nearby). I look forward to seeing where this game goes in the future. It may have bugs but developers are already working on it. It wasn’t a big deal for me, even though there was a bug which prevented me from finishing the quest. Developers patched it quickly. I really wanted to like this game. The concept and trailer made it seem so much fun and gave me comfy vibes but actually did not at all. I asked for a refund on steam because I did not enjoy it at all. I felt I was struggling from the start of the game. Wished it had clear direction on what to do. For example I was walking around the island and already getting quests I had no idea how to fix/do because I didnt have the materials for it. There were places that I could go and wished it was a locked area instead of getting lost. For example the train you can just jump on and then bang just random stuff you can do. seems its all over the place and needs some structure The days are short (about 10 real-life minutes for an in-game day), which is fine because you don’t need to sleep, although you can curl up on a hammock or atop a giant capybara (!) to nap. You also don’t need to eat but it’s worth doing to see Aka’s munching animation. There are ghosts that haunt Aka, too, but they’re cute ghosts, we promise! They’ll usually describe a moment where Aka wronged them when they were alive. As retribution, you’ll need to bring them an item or sometimes just listen to stories with wholesome lessons like “even invisible souls need attention”. The tales seem designed to guilt-trip, though they’re never quite emotional enough to stir us the way Spiritfarer did.

Aka Switch NSP Free Download GAMESPACK.NET

Aka Switch NSP Free Download GAMESPACK.NET

It’s obvious a lot of work has gone into the game’s art style: hand-painted watercolours viewed from an isometric camera angle. The background is a little impressionist, and light and shadows shift as the day goes on. The lush greens capture the ‘back to nature’ vibe that reflects Aka’s retirement, while the slow-paced movement mirrors his own attempt at slowing down. Cosmic Gatto’s animation roots are evident in Aka’s giggle-worthy waddles, bobbing tail, and twitching ears. The lilting flute and piano-led tunes also harmonise with the ponderous pace. There are additional issues that hamper gameplay and halt progression, which we found frustrating. We struggled to move or stack things between storage and inventory. When we managed to craft something, we often couldn’t place it. And poor little Aka got stuck in a pose whenever we opened the backpack, so that he just glided around on the ground. There were also moments where quests didn’t clear even after we’d fulfilled the requirements. These glitches detracted from the meditative fun intended by the game. That said, a few bugs have already been squished, and Cosmic Gatto has said tweaks are happening as we write. For all its cuteness, Aka falls ever so short of ideal enjoyment, with glitches spoiling an otherwise fun game. We believe this has the potential to become a joyous and comforting favourite. As it stands, it’s a beautiful game, though the seams show a little too much for it to be great.Sail Forth

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