Planetbase Free Download

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Planetbase Free Download GAMESPACK.NET


Planetbase Free Download GAMESPACK.NET The mere mention of it is enough to conjure thoughts of distant galaxies and twinkling stars. If you’ve been paying attention to any of the recent statements from Professor Stephen Hawking, then planetary colonisation may well be something else it brings to mind. But how hard would it really be? How hard can sustaining ourselves as we do on earth be if we were to travel far into the reaches of space and land on a planet? Could we continue on with mankind and adapt our knowledge into the many other parts of the galaxy? Or would we simply forget to attach a key component to our newly built structures and watch mankind collapse? That question is put to you in Planetbase, one of the latest indie titles to touch down on the Xbox Store. So, with my plan in hand I decided to jump in and put it into action – to test how well I could survive, just in case Mr. Hawking himself comes knocking for some top ideas. The basic premise to Planetbase is rather simple and to the point. In fact, it’s so much to the point that the title alone gives you everything you can be expecting to do in the game – build bases on distant planets. Of course, there’s much more to it than that though, and anyone looking for a relaxing interstellar colonisation title will quickly find themselves being chewed up and spat out by the unforgiving difficulty of Planetbase.TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)

Planetbase Free Download GAMESPACK.NET

Planetbase Free Download GAMESPACK.NET

There are a couple of ways to play Planetbase; the basic game and then the challenge mode. Both are pretty identical though, with the only real difference being that challenge mode throws specific scenarios at you straight away, rather than letting you arrive at them in your own time as you expand your base. There is also an optional tutorial on the main menu, for those who want to get familiar with how things work, and as someone who found the overall experience rather challenging, I’d recommend doing this no matter what. But even then, you’re probably going to be in for a rather difficult ride. Each game drops you on one of four planets, each of which increase hugely in difficulty. At least that’s what the menu states, because I’ve seriously struggled to reach the latter planets, quite simply due to nothing more than the unforgiving and harsh nature of the game. Things begin with your crew of seven base builders arriving via a drop ship, along with two drones that help out with the various tasks, such as building and carrying. On board your ship is a limited quantity of supplies – food, medical wares and building materials. You are then tasked with building a self-sufficient base that can sustain the life of your crew, produce new resources, and eventually become a home for your new found colony.

Four different planets with different conditions and increasing difficulty.

However, what isn’t explained to you very well, even in the tutorial, is just how brutally tough this task is, and how just one mistake can leave your entire colony in tatters. Something I had the pleasure of finding out on numerous occasions. The first task when building a base is to build an oxygen supply, following it up with a food, water and power source in order to get the bare minimum your crew needs up and running. From here you can then expand with more important buildings such as a medical bay, a mine to gather materials or a processing plant to turn those materials into usable resources. As I mentioned previously, you start with a limited quantity of supplies to get you going. This is to build the things you really, really need and help get your basic set up sorted. But if you are found to create as much as a single building early on, at the wrong time, you can quickly find yourself without the much needed supplies to continue, all before succumbing to a loop of power outages, starvation, suffocation and death. Like I said, there is indeed a tutorial to help show you which ones you need, but when you’re in a game, you are quickly faced with many demands at once.Inside Jennifer

Planetbase Free Download GAMESPACK.NET

Planetbase Free Download GAMESPACK.NET

Having so little in the way of supplies to start off with can often see you either building all the correct buildings and having no supplies left to fill them with their contents, or left to build a small amount of buildings, risking the death of your colonists due to missing vital structures. That in itself is a huge worry and I’ve yet to even mention the natural disasters that can occur. See, each planet has its own set of hazards to worry about, and although you get to choose where on each planet you wish to start, the general area is roughly the same no matter what, with the only real difference being how many rocks are in your way. The hazards that occur in these areas start off with basic issues such as sandstorms, and then progress to much more worrying ones – meteors and lightning storms – all of which can pretty much destroy key facilities in one go. Should you not possess the resources to fix them, it could very well be game over shortly after. There’s a natural synergy between the city builder, and space colonisation. The entire appeal of a city builder is taking a wide, empty space of land and then building it up by adding buildings and people so that it that nothingness can become a thriving metropolis. Space colonisation, in turn, is about finding a piece of wide, empty space of land and then taming it to support a thriving population of settlers.

Grow hydroponic Vegetables and synthesize Vitromeat to feed your population.

Planetbase capitalises beautifully on that synergy. You start out with a tiny population of the bravest colonists of all. That tiny handful of people are responsible for landing on a desolate hunk of rock, and immediately getting to work building the foundations of a base. They’ll need to build power generators (solar or wind), and storage batteries as a backup, so that once the sun goes down and the wind eases, the base’s critical life support functions can continue to operate. The colonists will need to build water extractors, living quarters, mines and farms, so that they can then continue to build and feed themselves once the initial supplies they landed with have run out. Planetbase’s best moments are in the early days of your colony, when survival is a real challenge. When the sun goes down and you just haven’t had the time to build a power storage battery to get you through the night, or morale among the colonists starts to dip below healthy because the only relief they have from the monotony of work is a tiny TV screen in the tiny communal living quarters. As you’d expect, the further you get into the game, the easier basic survival becomes.Bunny Park Switch NSP

Planetbase Free Download GAMESPACK.NET

Planetbase Free Download GAMESPACK.NET

Once you’ve got large farms churning out food of a wide range of different flavours, and a substantial manufacturing space churning out materials that you can sell to traders for extra cash, it all starts to feel comfortable. You’ve got bars for colonists to chill out at, a medical facility to reduce the risk of deadly injuries, and a steady stream of intrepid colonists to help spread the workload out. Sure the larger bases also have an increased risk of a wayward meteor or two crashing into buildings and causing some havoc, but as a whole, as a colony starts to thrive, there remains lots to do, but it all starts to feel good. As it should, too. There should be that sense of satisfaction and reward for hitting major milestones and achieving a self-sustaining colony. The developers have done well in capturing that sense of progress. There are a lot of buildings to construct, too, but unfortunately the visual variety between them isn’t up to standard. Of course, it’s realistic that a colony on an otherwise inhospitable planet would indeed look like an endless stretch of domes, but it doesn’t make for the most inspired visual experience. It is possible to press a button to make the domes disappear, revealing the content of each facility, but even then the variety between them is minimal.

Mine and produce raw resources, process them, manufacture goods, and establish a production chain.

Another colony city builder that released on the PlayStation 4 last year, Aven Colony, had a far better understanding on how to visually distinguish buildings from one another to that the end result was a glistening, majestic city. It wasn’t realistic, but it was beautiful to behold. Planetbase’s budget was probably far less, but it does show, particularly over the longer term, when the entire landscape starts to look like a sheet of bubble wrap. There are also moments where the game lacks the refinement that you would expect for something that’s been in ongoing development for a couple of years now. For one example, I had a critical worker drone get itself “boxed in” after constructing a “square” of buildings, each connected by the tunnels that Planetbase mandate. The little robot thing was left in the middle with no way out. I had forgotten that it was possible to recycle buildings, and as a result, there was a big block of construction that wasn’t being undertaken because the robot was “stuck” and the colonists themselves weren’t going that far to do the work themselves. As a result the game wasn’t actually going to make any further progress, so I restarted.

I kicked myself when I remembered that buildings could be recycled so there was an easy solution to the problem I restarted the game over, but it would have been far more efficient and easy on the player if the engine could recognise when a character is “stuck” and subtly teleport them back to somewhere where they’re again able to move around. Planetbase is also generally more streamlined and simplified than the aforementioned Aven Colony. With the latter game I would spend so much time pouring over the data and graphs to try and identify where problems might lie, or how to address issues in my colony. Planetbase’s feedback tends to be more visual; you see issues on screen, and solutions for them are far more straightforward – usually involving building something to compensate for whatever’s in too short supply. There are a lot of buildings to put up, but the interconnectedness between them, and the impact that buildings have on one another, is more limited than you see in more complex city builders, and over the longer term it means Planetbase feels like it lacks the depth of some other games. Planetbase is a strategy game where you guide a group of space settlers trying to establish an outpost on a remote planet.

Planetbase Free Download GAMESPACK.NET

Planetbase Free Download GAMESPACK.NET

In the game you play the role of the base architect and manager, telling your colonists where to build the structures they will need to survive. You will have to ensure that they have a constant supply of oxygen, food and water to stay alive. You will get them to collect energy, extract water, mine metal, grow food, manufacture bots, and build a fully self-sufficient base in a harsh environment, where you are always one step away from total failure. Even if the game is not intended to be a simulator, all the mechanics are plausible, and based on what the expected challenges of establishing a colony in an new planet would be. The key to avoiding these issues is to expand your base as much as possible, bring in new colonists and increase the workforce that are available so to bring in extra resources. This is a tough task though, as new colonists only come to your planet if it is being run sufficiently, and given the exceptional difficulty this is no easy ask. Another big issue for Planetbase is that most of the stuctures you build look pretty much identical, meaning the bigger the base, the harder it will be to find specific buildings. There are some noticeable differences, such as the mine being placed into rocky terrain and the medical bay which paints a big red cross in the middle.Falling Out Switch NSP

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