Weedcraft Inc Switch NSP Free Download

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Weedcraft Inc Switch NSP Free Download GAMESPACK.NET


Weedcraft Inc Switch NSP Free Download GAMESPACK.NET It’s always a bad day when the cops come knocking at the door of your illegal marijuana growhouse. The officer, a florid beat cop named Polanski, delivers a friendly warning: The whole building stinks like three dead skunks bouncing around a tumble dryer, and he suggests—wink wink—that I may have a gas leak or something. The next day, I install an air purifier and run it next to the half-dozen tall, budding bushes of Super Lemon Haze. Weedcraft Inc is a colorful, risque take on the business tycoon idea. In the starting scenario, I play as an MBA dropout who heads home from college and seizes an opportunity to go into the weed business. That could also be the start of a middling stoner comedy, but the game isn’t half-baked: it’s a detailed management sim crammed full of options and information, and the process of growing and perfecting different plants is satisfying. Weedcraft does stumble, especially when it tries to cram a lot of details into managing relationships and people, but overall it’s a successful pot growing game. Weed is the star of the show here, and it shows up in all its bewildering shapes and flavors. With a little start-up cash. TOP/BEST ADULT VIDEO GAMES IN UNITED STATES OF AMERICA (USA)

Weedcraft Inc Switch NSP Free Download GAMESPACK.NET

Weedcraft Inc Switch NSP Free Download GAMESPACK.NET

I pay to unlock new strains of marijuana with names like Northern Lights, Granddaddy Purple, and Space Queen. Each has its own flavors and effects that make it popular with different social groups. Cash-flush tourists looking for a good time like relaxing with Margharita Bliss. Epilepsy patients swear by True OG, while cancer patients are all about Blue Dream because it helps them sleep. Different parts of town are frequented by different groups, and everyone has different expectations for price and quality. My inclination ran toward the high-end market: as soon as I had a chance, I tried to grow the most chemically-pure weed the world had ever seen and charge rich kids and tourists a bundle to smoke it. This basic process is where Weedcraft is at its best. From the map screen, I see a view of town with a few major landmarks highlighted as possible venues to grow or sell. Each building is populated by different social groups and controlled by different dealers. I look around and I see that competition is weak at the downtown hotel. Tourists there rate the weed available from a local biker gang as sub-par, and I want a cut of their fat, middle-class vacation funds.

Controversy presented with insight.

I spend $10,000 to unlock Margharita Bliss, set up a new grow operation, and get started. Growing weed starts simple, but doesn’t stay simple. I click once to water a plant, which sets a recharge timer spinning until it’s due for the next watering. Meanwhile, I can press and hold a plant to “train it,” which makes it mature a bit faster. Mechanically, that’s all there is to it at first. The interesting part is trying to boost the quality of my weed. Every time I water the plants, I’m pouring on a combination of nutrients that I can tweak. Finding the right balance of nitrogen, phosphorus, and potassium leads to happier plants. Temperature and humidity in the grow room also have an effect. Between waterings, I use sliders in the grow room menus to tweak a nutrient or bump the temperature, then see what happens, using trial and error to find the optimum growing conditions. Eventually, the hotel’s patrons are paying exorbitant prices to smoke my ‘rare’ or ‘epic’ quality weed on their vacations. Spotting a market niche, setting up a new grow, and experimenting to improve quality is immensely satisfying. Tactics Ogre Reborn

Weedcraft Inc Switch NSP Free Download GAMESPACK.NET

Weedcraft Inc Switch NSP Free Download GAMESPACK.NET

Watching money pour in to make my expense and risk worth it is my favorite part of Weedcraft. After I perfect a new strain, though, there’s nothing to do but click on timers. This is where the game moves on to hiring employees and building an empire, and it isn’t as successful. When you boot up Weedcraft, you’re treated to a soundtrack composed of percussive hip-hop beats and instrumental vocals. Next thing you know, you’re Johnny, failed MBA student who has turned to drug dealing. In order to make ends meet, you need to sell astronomical amounts of weed. At the start you’re only selling a couple of grams at a time, but you’ll be shifting top-quality greenery for tens of thousands of dollars a pop before you know it. Weedcraft’s management sim systems are designed quite well. As your business expands, you start to spend less time growing weed and more time managing employees, all of whom have three stats: growing, selling, and interpersonal skills. These workers can grow weed for you, sell it on the streets, or run a front business designed to make your operation inconspicuous.

Play by the rules, break them or just bend them a little. Morality is on a sliding scale in Weedcraft Inc.

As you progress through the game and go national, they can run weed from cities where it’s legal to cities where it isn’t–for a small fee, of course. At the same time, they can slip up and get arrested, at which point you’ll need to decide what to tell the cops. Maybe you’ll play dumb and let them take the hit for you; maybe you’ll lie on their behalf, saving their skin and earning their gratitude (until they ask for a raise two days later). Or maybe, just maybe, you’ll go down with them, your empire of dirt collapsing inwards on top of you. Although this sounds interesting in theory, there’s not much to it in execution. You assign your employees jobs by dragging their portraits into a little box and then just leave them be. Every couple of minutes they’ll ask for a raise, even if you’re going under, and every other day they’ll mention that they were threatened by a rival gang member, which decreases their motivation to work for you. Because they only come to you to discuss money or threats, there’s no real sense of building a relationship with them. The management sim mechanics in Weedcraft are clean and intuitive, but not in any special or new way. Pokémon Scarlet and Violet Switch XCI

Weedcraft Inc Switch NSP Free Download GAMESPACK.NET

Weedcraft Inc Switch NSP Free Download GAMESPACK.NET

You’ve got your own list of perks, too, which are separated into two strands: decent and shady. These can provide you with bonuses when you’re bargaining with employees over wages or assist you in convincing a cop that there’s no smell coming out your chimney. You unlock these very gradually throughout the game, but their effects are usually significant enough to make even slow progression worthwhile, as the benefits they provide can have an astronomical impact on day-to-day dealing. You can headhunt the best growers in town, or get better at convincing rivals that you’re genuinely trying to help them before you bring them down. A lot of Weedcraft’s core play comes down to property management. You need to pay leases, rent, utilities, wages, and materials on a monthly basis. As you progress through the game, employees notice the rate at which your empire is expanding and ask for raises. Properties in new cities are fancier than the ones in the small town you started out in, and people are used to more experimental strains of weed that cost a lot more money to cultivate. The prospective employees you’ll come across are usually a little more skilled too, and they know it. While you may have gotten away with paying an ex-con $250 a month for holding the fort in your front business in Michigan.

Manage your budding business’ economy and distribution.

Hiring someone to sell weed outside a church in Colorado can amount to as much as $750 a month, and that’s before they start making demands. After a while in Weedcraft, you’ll stop selling outside diners and flea markets and start to take larger orders, reflecting the way empires are built on weed on the silver screen. These will come from people who are coordinating events, celebrities, and politicians who don’t want to be seen at a dispensary or in a shady alley. Naturally, these gigs pay a lot more than the minor deals you were doing when you started out. They’re also harder to work up to though, and clients are a lot pickier. If you want to avoid bankruptcy and prison, you’ll have to be crafty in your attempts to balance the legal and the illegal, and the minor and the major. In theory, larger orders should work swimmingly. In execution though, they’re a bit deceptive, offering more bang for your buck in the short term, but also drastically undercutting the prices of your day-to-day sales. I got several consecutive game overs from neglecting my clients at the burger joint to grow 800g of top-quality Grandaddy’s Purple. Because you’re micromanaging employees instead of growing your own weed at this point in the game, getting high-quality pot mostly boils down to good RNG.

And if you consider buying a basement to set up your own personal operation, you’ll miss out on employee prompts, rival threats, and police warnings. It’s just not really worth it, and that’s an issue. If these people want to buy your best strains in bulk, they should offer something more enticing than market value to make it worth your while. Would-be marijuana moguls will need to prioritize resources carefully as they manage the production and distribution of their weed. Cultivate killer plants, cross-breed them to create unique strains of the devil’s lettuce, hire and manage a growing staff, and be prepared to take on the competition. As in real life, the business of bud presents plenty of opportunity along with a plethora of problems. Decide when and where to take on extra risk to maximize profit, but be careful, the cops and politicians are all working their own angles. An important, controversial topic presented in an insightful and detailed manner, Weedcraft Inc presents a challenge to those who would rule the reefer, offering a series of diverse scenarios and unique characters to work with (or around) as your budding empire grows.

Weedcraft Inc Switch NSP Free Download GAMESPACK.NET

Weedcraft Inc Switch NSP Free Download GAMESPACK.NET

Whether you choose to hobnob with politicians, pay off the police, fight for medical marijuana rights or work the legal system, it’s all in the name of the sticky icky and your cutthroat corporate profits. Weedcraft promises to “treat weed in an insightful manner,” and for the most part I think it nails the politics. The breadth of characters is an accurate portrayal of who smokes weed in America: college students, parents, musicians, artists, professionals, politicians, tourists, patients. My first employee was a grumpy, elderly black woman and my best dealer was a round-faced white man who dressed like a lawyer. Special orders came in from widows suffering from back pain and from pledge leaders at a local sorority stocking up for a party. I delivered weed to a pro-drug war politician whose son was fighting off withdrawal. I had long conversations about the inherent corruption of a system that celebrates alcohol, condemns marijuana, and turns a blind eye to pharmaceutical companies addicting and killing a generation of pain patients. Pokémon Violet XCI

ADD ONS/PATCHES AND DLC’S: Weedcraft Inc Switch NSP

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